amtrak2041864
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I want to reskin a engine but I don't know how to do it?
Can I get some help please. And with this knowledge of reskining I could one day start modeling
.


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Reskinning is not hard; just assign the right parts of the image to the right part of the mesh, and it is a piece of cake.
However, locomotives are some of the most complicated objects to reskin, and I would suggest starting with a somewhat simpler asset. The first asset that I reskinned was one of the built-in boxcars. I changed the roadname, car number, advertising slogans, and added a bit of historic graffiti: the bozo texino, and herbie markings. Next I reskinned a covered hopper. Actually, I did several copies of both the boxcars and the covered hopper, each with different numbers.
But a critical point that pby357 did not mention: make certain that you do not change the dimensions of the file you are modifying. If it was 1024 x 1024, the replacement image file must be the same size.
ns
I want to reskin a engine but I don't know how to do it?Can I get some help please. And with this knowledge of reskining I could one day start modeling
.
... <snippage> ... I installed Gimp, I just haven't had time to look at the documentation.
This is basically what I want to try. I don't like graffiti, even if it is a fact of life in reality, so I want to see if I can remove it from some rolling stock I like. There are also pre numbered locos I'd like to have several of. I installed Gimp, I just haven't had time to look at the documentation.