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You can not, most cabs have no sound files to play, it may not even be possible.
cabin.txt in the \sound folder is what you want to look at. it tells what sounds to play for what actions.
Yes
There is cabin.txt in sound folder which have codes of all sounds formats.
Then what should i do?
Copy that code into config.txt??
You have to copy the whole cabin.txt file, or its contents into the existing cabin.txt file for the cabin you are altering.
I think JCitron actually meant copy it into the file called cabin.txt on the asset you are modifying not the config.txt.
Shane
That is exactly what I said. ???
I got this formats from cabin.txt
Cabin.txt is already placed in sound folder.
There is no another cabin.txt file i found in asset on which i copy that code.
If u have activated cab sounds then kindly mention me briefly its codings?
You don't need anything else but the sounds and the cabin.txt file in your sound folder.
light_switch change-notch switch.wav
The cabin.txt format is as follows
Code:light_switch change-notch switch.wav
There are 3 elements on one line.
The first element is the name of the control as seen in config.txt, in this example it is "light_switch".
The second is the action required to trigger the sound, in this case "change-notch".
The third is the sound to be played on that action, in this case "switch.wav".
It looks like you are dealing with my cabin.txt file included in <kuid2:584038:100683:2>. I designed the cab so I can safely say the format of cabin.txt is already correct and I have confirmed it is functioning properly.
What is the issue you are experiencing with the item?
Does it concern to trainz build number or any sort of update of contents to activate cab sounds??