JonMyrlennBailey
Well-known member
I am trying to land an AI Boeing 747 on a 10,000 foot long runway and make this landing appear natural. The trouble is, AI sees the 10 mph speed marker at the end of the runway way too soon. He has to slow down there, of course to turn on the taxiway to exit the runway. A Boeing 747 should touch down at about 140 knots/160 mph and gradually slow toward the end of the runway. I am using aircraft train vehicles by vulcan. My "pilot" slows the big jumbo jet down to under 100 mph well before touchdown sensing the low-speed marker about 1-2 miles ahead thinking he is driving a heavy freight train on a steep down grade. In the real world, the plane would stall short of the runway, crash, burn and I would die as a passenger!! :'(
I need a method, driver rule, config edit, and/ or asset that basically tells AI to not brake so hard so soon. I want to keep the vehicle speed up higher until AI gets closer to the slow-speed marker. He should only start braking considerably about a quarter way down the runway.
I need a method, driver rule, config edit, and/ or asset that basically tells AI to not brake so hard so soon. I want to keep the vehicle speed up higher until AI gets closer to the slow-speed marker. He should only start braking considerably about a quarter way down the runway.
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