Generally around the world there are very few dead-flat streets. In real life, most have an incline, a slope or a hill in every direction.
Placing cars and trucks on sloping streets can be a problem,.. the set of wheels on one end can be touching the ground, whilst the other end is high off the ground. OR, with an adjustment to the high-flying end, the other end has it's wheels buried well past the hub-caps.
With shadows switched-on in TRS19, it is now more obvious if these types of assets are not positioned correctly.
We know all assets can be rotated to point in whatever direction we choose.
However, does anyone know of an adjustment that would enable a car to be positioned with all four wheels on a steep slope?
Is there a rotation factor I am not aware of?
I appreciate any thoughts on the matter.
Cheers,
Roy
Placing cars and trucks on sloping streets can be a problem,.. the set of wheels on one end can be touching the ground, whilst the other end is high off the ground. OR, with an adjustment to the high-flying end, the other end has it's wheels buried well past the hub-caps.
With shadows switched-on in TRS19, it is now more obvious if these types of assets are not positioned correctly.
We know all assets can be rotated to point in whatever direction we choose.
However, does anyone know of an adjustment that would enable a car to be positioned with all four wheels on a steep slope?
Is there a rotation factor I am not aware of?
I appreciate any thoughts on the matter.
Cheers,
Roy
