How do I add curves to planes or just make curves in GMAX

A curve is just a lot of short straight lines joined together with each one at a slightly greater angle than the previous one. How many? As many as you need to give it a smooth look, as few as you can get away with so the poly count doesn't go through the roof. Careful texturing also helps. :)
 
or you could build the platform straight and then apply a deformity to the stack and use the control points option in deformity to achieve the curve, but you must have more than polys at each end of the platform face to get the curve, As Matinvk pointed out the more poys or segments the smoother the curve.

cheers
pete
 
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