Hey guys.
I like putting catch points in realistic locations on my routes, at the end of sidings or loops, just incase of runaway trains. It also helps with interlocking towers as you can have two paths, with one to the catch point for shunting (with a limit of shunt sign).
However it's hard to get realistic catch points with pro-tracks due to having to cross tracks over each other to generate the point blades. Doing this makes it look more like a cut off siding as you have a longer section of track and frogs.
With the above example there's a secret. Split your left track into two so you have a spline point before the right rail crossess the mainline. Then in your layers create a new layer, I call it 'catch points'.
Go to the properties of the section beyond the spline point and change it to the layer you just created.
See the picture for the spline point location and layer trick
Now in the layers panel, go to your catch points layer and set it to invisible by pressing the eye...
Result...
Another example
I think it looks good, you do still get a tiny gap and sometimes get frogs generated or sleepers on the mainline as seen in the first example. I think it depends on where you put your spine points, you do have to wiggle them about to get the result you're after
Hope this was useful!
I like putting catch points in realistic locations on my routes, at the end of sidings or loops, just incase of runaway trains. It also helps with interlocking towers as you can have two paths, with one to the catch point for shunting (with a limit of shunt sign).
However it's hard to get realistic catch points with pro-tracks due to having to cross tracks over each other to generate the point blades. Doing this makes it look more like a cut off siding as you have a longer section of track and frogs.

With the above example there's a secret. Split your left track into two so you have a spline point before the right rail crossess the mainline. Then in your layers create a new layer, I call it 'catch points'.
Go to the properties of the section beyond the spline point and change it to the layer you just created.
See the picture for the spline point location and layer trick

Now in the layers panel, go to your catch points layer and set it to invisible by pressing the eye...
Result...

Another example

I think it looks good, you do still get a tiny gap and sometimes get frogs generated or sleepers on the mainline as seen in the first example. I think it depends on where you put your spine points, you do have to wiggle them about to get the result you're after

Hope this was useful!

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