horn sounds

If you open the horn sound for edit in explorer you can double click the .wav file and it should play in your default player. Just remember to revert the file, do NOT commit when you are finished.
 
lol, you can commit. Nothing will happen to the horn.
If you open the horn sound for edit in explorer you can double click the .wav file and it should play in your default player. Just remember to revert the file, do NOT commit when you are finished.
 
lol, you can commit. Nothing will happen to the horn.

Yes you can commit an horn asset after opening it for edit but the asset becomes modified. This will cause problems for anybody using multiplayer hence my recommendation to use revert rather than commit. I do not think multiplayer users will be laughing if they keep getting messages about locally modified assets.
 
Yes you can commit an horn asset after opening it for edit but the asset becomes modified. This will cause problems for anybody using multiplayer hence my recommendation to use revert rather than commit. I do not think multiplayer users will be laughing if they keep getting messages about locally modified assets.
True, very true. I did not know you were talking about MP.
 
True, very true. I did not know you were talking about MP.

I was not particularly talking about MP but I always think that unless I am making changes to an asset that it is always better to revert the asset to how it was before I opened it rather than commit it which to me implies a change.
 
Back
Top