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im tring to make a uv map but i cant get certan parts like the couplers to unwrap corectly
thanks zap and thanx john i guess i need to cut back the detail a little how could i cut the polys down without sacrificing detail
i found a script in blender called poly reducer its very handy
so i couldn't sleep so i worked on the flat car and i lowered it to the poly count to 78786 polys from a whopping 250,000 buy deleting unseen faces and using the decimate modifier.