Steampower4884
New member
Hello All,
I know they have the RailDriver controller for MSTS and TRS but I am curious if anyone has built their own controller for Trainz.
I know that you can use a keyboard encoder called an Ipac or Keywiz (from Groovy Game Gear), and these controllers will translate push buttons and joysticks to standard keypresses. So I was wondering if someone created their own controller.
It looks like that Trainz has no analog controller conventions so that does make building continuous (lever) controls difficult. It looks like everything is digital.
I figured one way I could work this is to use three or four two way joysticks from Happ Controls:
http://www.happcontrols.com/joysticks/ultimate_joy.htm
One thing what I would like to use for the main throttle control is this:
http://www.happ.com/driving/50008300.htm
However, look at the price!
Here is a cheaper one, but this one doesn't have center return. While this would seem more realistic, I am not sure if holding down keys (which are normally single press) is a good idea.
http://www.happ.com/driving/50801700.htm
Another issue I had noticed is with the braking of diesel engines:
When you want to activate the 'application' on the main brakes, you get 'init' instead. So you have to click on the 'z' key to activate the lap brakes and THEN go back to the 'a' key to achieve application. I find this way of controlling diesels wierd because if you translate this to a lever control, you would have to one way, then another and then back to get to the application brakes. Is there a work around for this? I would rather see that 'init', 'lap', and 'application' have their own separate keys. Also since the brake is a lever, is there a standard up/down function that would cycle through the brake functions from lowest (init) to highest (application). If so then I could use a center return 2 way joystick for the brakes.
That should be it for now.
Thanx,
Geo
I know they have the RailDriver controller for MSTS and TRS but I am curious if anyone has built their own controller for Trainz.
I know that you can use a keyboard encoder called an Ipac or Keywiz (from Groovy Game Gear), and these controllers will translate push buttons and joysticks to standard keypresses. So I was wondering if someone created their own controller.
It looks like that Trainz has no analog controller conventions so that does make building continuous (lever) controls difficult. It looks like everything is digital.
I figured one way I could work this is to use three or four two way joysticks from Happ Controls:
http://www.happcontrols.com/joysticks/ultimate_joy.htm
One thing what I would like to use for the main throttle control is this:
http://www.happ.com/driving/50008300.htm
However, look at the price!
Here is a cheaper one, but this one doesn't have center return. While this would seem more realistic, I am not sure if holding down keys (which are normally single press) is a good idea.
http://www.happ.com/driving/50801700.htm
Another issue I had noticed is with the braking of diesel engines:
When you want to activate the 'application' on the main brakes, you get 'init' instead. So you have to click on the 'z' key to activate the lap brakes and THEN go back to the 'a' key to achieve application. I find this way of controlling diesels wierd because if you translate this to a lever control, you would have to one way, then another and then back to get to the application brakes. Is there a work around for this? I would rather see that 'init', 'lap', and 'application' have their own separate keys. Also since the brake is a lever, is there a standard up/down function that would cycle through the brake functions from lowest (init) to highest (application). If so then I could use a center return 2 way joystick for the brakes.
That should be it for now.
Thanx,
Geo