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The Hopper is Dave's I'm presuming
I don't suppose you have any KUIDs or names for these buildings other than just "FMA"?
As far as the Hopper goes I always choose those that are detailed as noted by their date and file size. I only use those that are somewhat dirty or in "bad condition". Shiny new switchers just do not seem right as do similar hoppers and gondolas. I Like a dirty railroad.
The Hopper is Dave's I'm presuming
[cough! cough!] LOL! LOL! I don't understand that?
I really like those structures made by FMA. I do not like structures that are colored with bright colors, often with excess reflectivity. They were needed in the past to comply with limitations of the program and the restrictions of the hardware of that time. We really have a New Era. Higher quality assets are needed to match the new capabilities of TANE.
I am not at all saying that people who use, or create, plain colored assets are wrong or otherwise impaired. There will always be a need for them. I was only celebrating the excellent work with the FMA series of assets which add value to TANE.
I found that using photorealistic and non-photorealistic are ok, just not in the same route.
On a side note... You know what ruins that nice building in the first picture. Just sayin.![]()
I must disagree. I think telephone poles always give a scene more realism.
Yes they do, but not those first generation poles.