hello, all. Chris here.
I have had Nikos1's CSX GP40-2 Variety Pack from USLW for a while now and only used it in TS10 under compatibility mode. However, since it (C.M.) was removed in TS12, i have been unable to fix these locos. so, i have tow questions:
1. Has anyone made an updated version of these locos to work in TS12?
2. If not, how can i fix these errors:
Locomotives
1. Error: Texture 'mesh_body/digit_3a.texture' is missing or could not be loaded in mesh 'mesh_body\body.im', material 'local*hash-c5\kuid 219472 1737\mesh_body**body*75F11447*material #38*m.onetex'.
2. Error: Texture 'mesh_body/digit_4a.texture' is missing or could not be loaded in mesh 'mesh_body\body.im', material 'local*hash-c5\kuid 219472 1737\mesh_body**body*B6FF0F00*material #39*m.onetex'.
3. Error: Texture 'mesh_body/digit_5a.texture' is missing or could not be loaded in mesh 'mesh_body\body.im', material 'local*hash-c5\kuid 219472 1737\mesh_body**body*E76E4BD8*material #40*m.onetex'.
4. Error: Texture 'mesh_body/digit_6a.texture' is missing or could not be loaded in mesh 'mesh_body\body.im', material 'local*hash-c5\kuid 219472 1737\mesh_body**body*D0A356FD*material #41*m.onetex'.
Cab Shells
Error: Unable to load image file 'map0.tga' for texture 'map0-map0.texture.txt' while validating mesh 'shell.im'
Error: The Tag 'us' is not permitted within a container of type 'mesh'.
Error: Unable to load primary texture 'brake01.tga' for texture file 'brake01.texture.txt'.
Error: Binary conversion failed for texture resource 'brake01.texture.txt'.
Error: Unable to load primary texture 'map0.tga' for texture file 'map0-map0.texture.txt'.
Error: Unable to load alpha texture 'map0.bmp' for texture file 'map0-map0.texture.txt'.
Error: The primary and alpha texture are not the same size for 'map0-map0.texture.txt'
Error: Binary conversion failed for texture resource 'map0-map0.texture.txt'.
I'm not a fix-it guy, so any help at all is appreciated. I just want these models to actually work.
Sincerely,
I have had Nikos1's CSX GP40-2 Variety Pack from USLW for a while now and only used it in TS10 under compatibility mode. However, since it (C.M.) was removed in TS12, i have been unable to fix these locos. so, i have tow questions:
1. Has anyone made an updated version of these locos to work in TS12?
2. If not, how can i fix these errors:
Locomotives
1. Error: Texture 'mesh_body/digit_3a.texture' is missing or could not be loaded in mesh 'mesh_body\body.im', material 'local*hash-c5\kuid 219472 1737\mesh_body**body*75F11447*material #38*m.onetex'.
2. Error: Texture 'mesh_body/digit_4a.texture' is missing or could not be loaded in mesh 'mesh_body\body.im', material 'local*hash-c5\kuid 219472 1737\mesh_body**body*B6FF0F00*material #39*m.onetex'.
3. Error: Texture 'mesh_body/digit_5a.texture' is missing or could not be loaded in mesh 'mesh_body\body.im', material 'local*hash-c5\kuid 219472 1737\mesh_body**body*E76E4BD8*material #40*m.onetex'.
4. Error: Texture 'mesh_body/digit_6a.texture' is missing or could not be loaded in mesh 'mesh_body\body.im', material 'local*hash-c5\kuid 219472 1737\mesh_body**body*D0A356FD*material #41*m.onetex'.
Cab Shells
Error: Unable to load image file 'map0.tga' for texture 'map0-map0.texture.txt' while validating mesh 'shell.im'
Error: The Tag 'us' is not permitted within a container of type 'mesh'.
Error: Unable to load primary texture 'brake01.tga' for texture file 'brake01.texture.txt'.
Error: Binary conversion failed for texture resource 'brake01.texture.txt'.
Error: Unable to load primary texture 'map0.tga' for texture file 'map0-map0.texture.txt'.
Error: Unable to load alpha texture 'map0.bmp' for texture file 'map0-map0.texture.txt'.
Error: The primary and alpha texture are not the same size for 'map0-map0.texture.txt'
Error: Binary conversion failed for texture resource 'map0-map0.texture.txt'.
I'm not a fix-it guy, so any help at all is appreciated. I just want these models to actually work.
Sincerely,