JonMyrlennBailey
Well-known member
1. to see the ground and grid lines easy so as to make precise ground spot height adjustments
2.removes textures for a bright light blue contrast to see splines and objects easy: helps to move them around for precise alignment looking straight down as in joining corners of walls or placing light posts along fences close
3. to inspect map for unwanted spikes or sinkholes: they stick out like a sore thumb as wireframe makes the ground transparent: hint: also, chose a winter month in Environment to defoliate trees for map inspections, this declutters the ground some to make it easy to spot Topo troubles
2.removes textures for a bright light blue contrast to see splines and objects easy: helps to move them around for precise alignment looking straight down as in joining corners of walls or placing light posts along fences close
3. to inspect map for unwanted spikes or sinkholes: they stick out like a sore thumb as wireframe makes the ground transparent: hint: also, chose a winter month in Environment to defoliate trees for map inspections, this declutters the ground some to make it easy to spot Topo troubles
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