GMax and 3DSMax (And any other modeling program) screenies/renders

As for me, that not good idea to make the swithes, 'kaz it's hard and it's look not like real. My swithes have a script, but script automaticly find the levers and because of this you must just add swithe, make the invisible tracks and make an invisible lever, what can be automaticly. Also, my swithes look good, I guess.
 
now thats interesting. a red and a green for traffic. a stop and proceeded intersection. -inprr
Ive seen this happen many times in real life,Something I dont like seeing and can be a pain to fix.

Arraial nice work with the intersections and traffic signals.
 
Haha, yes Bugor, but mine doesnt need any invisible track, it uses track and the faulty rails are the switch lever, no script involved ;). What can I do hehe, I dont know anything of script, and I have been with 3d since august, 7 months, and exporting to trainz 1 or 2 with good progres, and my kurwa pc is going bad every time. I need to say that your turnout looks sweet man, they can match usa style track, cause the ties looks small, you the russians make some really good things, I would like to make things like you. The reason for making turnouts wihout script and with only track are for the fixed tracks, cause you cannot rotate them in a ramp, or a side/curve , and you cant see the arrows, but both of they are good, more addons to trainz :hehe:
 
Coming along...;)

comet_preview5.jpg


comet_preview6.jpg


comet_preview7.jpg


comet_preview8.jpg




-trainzpro
 
working on some personal narrow gauge, sort of like a what if? 30 inch ng for an australian line....
this is a little outside framed 2-8-0 im dubbing "Armestralia"
armestralia2.jpg

the standard gauge buffer in front is to size of her against other locomotives...
 
Mikkatrain

If you want to get the size and proportions right, download one of my VR narrow gauge locos from the DLS. Search for username 'narrowgauge' / 'locomotives' They are 2-6-2 tank engines. You will also see that the centre drivers are 'blind', no flanges. Your wheels on axles 2 and 3 should be the same.

Narrow gauge locos are not just big ones made smaller, the width in relation to gauge is larger, on the VR narrow gauge the locos are 8' 3" across the pilot beam, just over three times the gauge, and the height is proportionately greater, the cabs still have to accomodate a standing driver. Aim for 10'10" to the top of the funnel. Unlike the broad gauge lines, all the VR narrow gauge locos were built for the driver on the right hand side

If you need any help, email me through the forum, not PM

Peter
 
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@Trainzpro. Man that looks good. I dont know why you didnt followed with your Multilevel project man, it was started before mine. Tha comet car looks awesome, but if you want to get those textures correctly i reccomend you to remove one face and make it again, with all faces so you will get to see them properly

@Mikey186.Michael, that is a good start, not all starts finished and easy, are the effort and the time the things that make you better. If not check the first and the latest page of the Metra Bilevel Thread and you will see the experience acquired with time and stupid :hehe: starts

I like a lot this thread, there is a variety of objects, creations, artworks,.....
Thx to all for share your work, good pics to all

Greetings
Ivan
 
@Trainzpro. Man that looks good. I dont know why you didnt followed with your Multilevel project man, it was started before mine. Tha comet car looks awesome, but if you want to get those textures correctly i reccomend you to remove one face and make it again, with all faces so you will get to see them properly

Actually, I am continuing work on the multilevel cars. I just wanted to take some more pictures of the real thing for reference and textures. Sure, I could just go to some railfanning website and get them. But me personally, I prefer getting more up close and personal to the details when taking shots, especially of the interior and parts of the underside. I'm definitely looking forward to seeing how yours turns out!


-trainzpro
 
Did someone say "depressing vaporware that will probably never leave my hard drive because I can't be arsed to figure out how to import content into Trainz"?

dn2b7m.jpg


(Coming Soon™ to a disgusting and decrepit commuter railroad near you!)
 
Modalohr

Modalohr trailer transport system, A and B wagons.




B wagon must be rotated to snap on to the A wagon centre bogey.


Modalohr Loading / unloading facility


Ingame with swinging centres


Uploaded to the DLS.

Cheers,

Bill.
 
man colorado, those look neat! I'm not much into mainland european stuff, But I love it!

(yeah, I say that I'm not much into mainland europe's locos, but A look into my railyard collection would tell you otherwise :hehe: dang you polish steam engines!)
 
This is my new freeway indicators plates>>how you call this thing in English eheheheh, this is a side track/road kind asset for use with freeways track kind also with a invisible track line, they have 4 lods and night mode the names are not textures this time use the att name points you can change it easy in cmp , default mesh/effects/name. sorry in the images the traffic are in the wrong reagion type.
arraial
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