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Very nice rusty loco Ice, i wonder if have normal maps yet and you use the Nvidea plugin from photoshop? and i realty like to know how you setup in max the render to texture for the shadows or the baking textures, my setup dont have good results with the unwrap flat uvw coordinates special whit the very smal parts uvw faces. Any idea?
p.s. i baking textures whit the vray render mode.
arraial
Not to worry, I've used Max since '08. I've updated my sig' to increase relevancy of the tips when asking for help.Hi Amtrakid17 Wait for my World traffic mix today in the dls, there have plates from every country's ehehehe.:wave:
The crumple effect is made very easy but not in gmax but in 3d studioMax with the various modifiers Deformable see Ice model upstairs and the last page to.
arraial
Isn't that car from HP Trainz? + that ambulance?Ops, and as a result we have a big problem here now....
arraial
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Everything you see here are standard materials, top LOD with vehicle 5k polys, without vehicle 2800 polys bottom LOD 184 polys.
Built in Max 2012 using v ray materials baked out to standard tga's