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In Blender, I use the normal blender render function since the Blender exporter doesn't export textures applied in Cycles. I only use Cycles for photo renders.
In Blender, I use the normal blender render function since the Blender exporter doesn't export textures applied in Cycles. I only use Cycles for photo renders.
I couldn't use it. I applied the TGA with the standard appropriate Nodes and UV coordinate mapping. After this still no textures displayed in game. The textures only showed up when I reapplied it using the blender render.I am sure if you saved the image and applied it normally then you could use Cycles with no problem.
And I say it looks mighty fine Mick! Sorry the job has kept you away! At least you got time lol, could be me with none!
I couldn't use it. I applied the TGA with the standard appropriate Nodes and UV coordinate mapping. After this still no textures displayed in game. The textures only showed up when I reapplied it using the blender render.