Game performance question

jamal17

Subways and railroads
What are some ways I can improve the performance and speed of my game, I have TANE and Trainz 12, but trainz 12 is what I mainly play, despite the fact that I have a lot of space on my computer the game lags. Is there a certain program or device I can get to improve the performance because it's obvious that space is not the problem.
 
Hi Jamal,

Could you post your computer specs like CPU, video card, RAM (memory), disk size and space left, etc.? That stuff really helps as there might be something we can recommend to make things work a little better for you. TS12 in general is not a smooth running program, ever.

John
 
if you use Nvidia GPU, make sure the game profile is set to Default, as Vsync setting in there and performance settings will goof it up.
 
For a good desired performance, quad core CPU, add-on GPU with at least 3GB of vRAM, have at least 8 GB of RAM on motherboard (16 GB or higher for sure will be a best bet)
 
I have been running TS12 for ages, mostly smooth except for densely populated areas. Now, one day out of the blue, game is slow. Check everything and there is no change on sliders, and all that. Then as a last recourse, I checked the starting screen, and it is set to direct X ! Revert to Open GL, and the game now runs again as it should. (This because I always use Nvidia cards). So, why did it change to Direct X ?? I am not asking for an answer here, just to tell you that things can change for no apparent reason. As a note, I don't see a selector in T:ANE, but it runs quite well, so it must be in Open GL by default.
 
You would be wrong as TANE is DirectX11 only, no openGL, if you can't get TS12 to work well in DirectX which is surprising as it should work way better than OpenGL, which put bluntly runs slowly these days compared to DX, then you have not installed DirectX9c which is required for TS12. DX10 11 and 12 are missing important files and it will run slow or not at all without them.
 
So the 8GB on the motherboard would be my CPU?

Go to belarc.com and download their scanner.

Performance is dependant on four things, first the GPU or graphics card, sometimes this is built into the CPU or processor to save money. The GPU draws things on the screen. Next there is a CPU which is the processor, this one coordinates everything and the program runs on this one sending instructions on what to draw and where to the GPU.

The third thing is memory both the CPU and the GPU require sufficient of this to be able to juggle program instructions and image files. Access speed helps in other words the less time a CPU has to wait for something in memory the better. There are mysterious things called caches which have the effect of speeding memory access, an i7 has much better caches than an i3. Note having more memory than needed doesn’t get you any performance gain other than Windows can cache a few files.

Then finally you need a disk of some sort to read the stored Trainz program and assets from.

Both TS12 and TANE have their own set of optimal requirements. 32 bit TS12 is limited to using 4 gigs of memory TANE can use more but there is a performance cost to using the 64 bit instruction set but you can off set that by using a more powerful processor and by downloading more work to the GPU. So on the right hardware TANE will give better frames per second than TS12 using the same content and drawing distances.

Now feed us your CPU, GPU, memory and disk from the Belarc scanner and we can suggest which bit needs to change if any.

Cheerio John
 
Back
Top