EverTrainz
Electric Blue
Hello, I have another vertex problem. I'm trying to make a junction scenery object- no, not as an animated or special one- just a simple junction that functions as a hand-laid spline junction would. I Have the attachment points set up in Blender, as the single track vertex called a.track1b, the junction vertex called a.track1j, the continuation of the straight track called a.track1f, and the spur-off track called a.track2f. In the attached-track container, I have it set up to go from a.track1b to a.track1j, a.track1j to a.track1f, and a.track1j to a.track2f. In the junction-vertices container,I have it set up so the junction-lever-mesh is a.track1j, and the junction-vertex tag is also a.track1j. I'm not sure what to put as the junction-lever-mesh tag, so I just put the junction attachment point.