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Some friends were fiddling with the old 1522 trying to get it working in TS12, I got interested and did some tinkering.
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Original runs only in DCC mode so I changed to the C-41 engine spec, original did not have a cabview so I added my infamous 297 lighted big steam interior.
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While fiddling with the attachment trying to get it in the right place, I added a kind of generic boiler to the cab shell.
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After that added some a.outsideview attachments to the 1522 mesh.
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Little less trial and error than the freightcar brakeman's view project, I placed the loco on the tracks, then added a standing man figure, moving it around and up and down to get an idea of where the eye level would be before creating the attachment points.
For further assistance give a shout, STOPVALVE 554 out.
Hee-hee, I crack myself up! :hehe: Seriously, Parker, if you can get permission from timetraveller to use his textures, I'll do the copying and pasting for you, but it really truly is not that hard to learn reskinning simply by jumping in and trying it. You might have to spend some money, the freeware image editors you download are usually not as powerful and easy to learn as the payware stuff. I bought Paint Shop Pro 7 ten years ago, best $100 bucks I ever spent.