A fledging route I'm working on runs through a dense forest area. While good results can be achieved on the distant hills with textures, out to about 1000 - 1500 km from the trackside needs to be populated with actual trees.
The dilemna is finding tree types that display okay in TS2009/10 without artefacts or ghosting but at the same time don't hit the frame rate. I've tried trees from the "Perfect" range but unfortunately these killed the frame rate with 3000 - 4000 trees on a tile (they are also a bit on the short side to represent an old established forest).
So any recommendations gratefully received from fellow mountain/wilderness Trainzers.
The dilemna is finding tree types that display okay in TS2009/10 without artefacts or ghosting but at the same time don't hit the frame rate. I've tried trees from the "Perfect" range but unfortunately these killed the frame rate with 3000 - 4000 trees on a tile (they are also a bit on the short side to represent an old established forest).
So any recommendations gratefully received from fellow mountain/wilderness Trainzers.