Hi,
I've been looking at the performance of some of my locomotives, and noticed some weird behaviour with some of them in Driver mode.
So I decided to create a simple test track - a flat, straight, 15 baseboard single track roughly 6.5 miles long with a 100mph speed limit and plenty of "green" signals, and an AI driver instructed to drive to a trackmark at the far end.
A class 47 Diesel locomotive hauling a test train of 8x Mk2f carriages (a typical prototypical load) on this test track hits 100mph after roughly 7 baseboards (3 miles) - which (if memory serves me correctly) seems about right.
Meanwhile one of Strings' class 86 electric locomotives hauling the same load struggles to even reach 85mph before running out of track and having to slow down - as an avid Class 86 fan in my youth I know that this is not right...
Meanwhile a class 315(?) Multiple Unit I downloaded seemed to have an acceleration and braking performance that would put a Formula one car to shame! :hehe:
Have Auran changed the physics engine at any point which would cause these anomalies? And does anybody have any advice on how to interpret/debug enginespecs or tweak them?
Thanks in advance.
Kate
I've been looking at the performance of some of my locomotives, and noticed some weird behaviour with some of them in Driver mode.
So I decided to create a simple test track - a flat, straight, 15 baseboard single track roughly 6.5 miles long with a 100mph speed limit and plenty of "green" signals, and an AI driver instructed to drive to a trackmark at the far end.
A class 47 Diesel locomotive hauling a test train of 8x Mk2f carriages (a typical prototypical load) on this test track hits 100mph after roughly 7 baseboards (3 miles) - which (if memory serves me correctly) seems about right.
Meanwhile one of Strings' class 86 electric locomotives hauling the same load struggles to even reach 85mph before running out of track and having to slow down - as an avid Class 86 fan in my youth I know that this is not right...
Meanwhile a class 315(?) Multiple Unit I downloaded seemed to have an acceleration and braking performance that would put a Formula one car to shame! :hehe:
Have Auran changed the physics engine at any point which would cause these anomalies? And does anybody have any advice on how to interpret/debug enginespecs or tweak them?
Thanks in advance.
Kate
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