Well I ain't quitting that's for sure!! I've come too far to stop now!! I'm not gonna be satisfied until I've mastered this route!! Even through hell and hot water I'm not quitting!! There's no quit in me and nothing and no one will stand in my way of this work of art!!
Well I will take my hat off to that.
For what it is worth here are my texture tips and let it be said that there are a whole lot of people here way way better at texturing than I am. I keep it simple, I work from a minimum palette and I copy paste way too much. In my opinion I build a pretty good route, but the ground textures are not their high point.
There is nothing wrong with copy paste provided what you are copying is worth pasting! To make it worth pasting try this. It's not how I texture now, but it is pretty much how I textured back when I was trying to get the basics right:
Select a group of three ground textures that are fairly similar in tone and preferably one with mostly dirt, one with mostly grass and one that is a bit lighter or a bit darker than the others. If it is an open field make the third texture lighter (highlight). If it is a wooded area make the third texture darker (shadow).
Setting the brush size is important. Minimum size is useless, but the brush gets very big very fast. You want it bigger than minimum, but as close to minimum as you can. Confused? You want it as small as you can get it, but it mustn't be minimum.
Scale is also imprtant. For most textures most of the time about 1/4 of the way up seems to work.
Now select the mostly-dirt texture and apply it sparingly across an area about 10 squares by 10 squares. You want to be able to see some grid through it. When you apply don't hold the mouse button down and blast the texture all over. Place the cursor, tap the mouse gently, tap the '[' key, move the cursor and repeat till the area is lightly covered. When you move the brush DON'T move it right next to where it was, go over the other side of the square somewhere. You want to be lightly applying a base coat all over the 10 x 10 square keeping the application points as random as possible.
When you are done some of the grid is obscured, some shows through boldly, and some shows through not so clear.
Now do the same with the mostly-grass texture, hitting mostly the lightly-covered areas from step1.
Now choose the highlight/shadow texture and just very lightly hit any areas that are still slightly transparent. Over a 10 x 10 square there should only be a tiny handful of spots.
Zoom back. It should look pretty good, at the very least it should look better than what you are getting now. It won't look perfect. Do it again. It should look better. Do it again.....
As your technique improves you will get better at picking exactly where to dab the highlight and shadow textures. They are what makes the biggest difference to how it all looks. But the only way to get it to look good is practice...
Andy
