East Kentucky

@ Eaglefan - odd that the vehicles are all sunk in the mud. Some vehicles sit low when first placed on the route, but I have never seen them revert to default height before...

Andy :confused:
 
I'd like to know why vehicles do that. I've had that happen to me on a DEM route before, not sure what caused it. After a few tries of putting the vehicles back on the top, it eventually worked. Definitely confusing!

Looking forward to getting my good PC back sometime in the next week or two, this will be my first download! This route looks very nice, and it really looks like Kentucky, Haha! Can't wait for version 4! multiplayer?

;)

Josh
 
Thank you Pofig for the info....Downloaded and installed and now the route looks like it should. Cant wait for my first run at it.

This route will be a big test for my PC, But If my PC can handle this route on full detail. It can handle the Trainz 12 program
 
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Andy, the file that I have indicated to download, does not contain the object that I miss today ... :( :(

You could send it to me via e-mail?

Nicola
 
Ive been train simming more than 4 years now in the MSTS community and I switch over to Trainz just this past week and I have to say. Out of all the years I have been train simming. I have never seen such a great route when it comes to detail. Thank you for creating such a great looking route. Here is a single shot of my run.

BTW, I will be posting my other 10 shots that I took over on the US thread.

29079391.jpg
 
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here's couple from me

5990015608_fbc624b307_b.jpg


5990017714_bb714f4fa3_b.jpg


5989461403_8099197a11_b.jpg


this is a nice relaxing route,if there's such a thing
andy where would this be <kuid:203465:10345>


cheers,
patchy
 
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Patchy, that kuid doesn't exist, could it be 203465:10045, which is - Sign Chester, should be in the pack with the rest of them.

Excellent screenshots, by the way.

Cheerz. ex-railwayman. :wave:
 
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where would this be <kuid:203465:10345>

Ahhh - the old 10345 problem! Kill it off with 'Delete Missing Assets' but its presence tells me that you have cloned the route! And that's where this gets really weird. Here's the full story:

The route is DEM based via HOG. HOG paints broad texture lines on the route to mark the location of road/rail/rivers etc. Even after the HOG textures are painted over they remain underneath the visible textures and absolutely definitely have a detrimental effect on performance. I delete them by using a texture I call 'HOG Killer', <kuid:203465:10345>. Hog Killer is used to 'Replace Assets' for all the HOG textures, then it is deleted from CM, the route is loaded and 'Delete Missing Content' gets rid of the 'sacrificial texture' from both the route and the config. But if you clone the route the unused texture pops up in the config. I call that a bug...

Andy :)
 
done deal
strange things happens in trainz
i noticed i have got no running numbers on the locos
don't show faulty,found out how to fix them and away i go
it's not a problem,i think i might be getting pickey with old age,i like attention to detail

cheers,
patchy
 
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