ex-railwayman
New member
Ahhh - the old 10345 problem! Kill it off with 'Delete Missing Assets' but its presence tells me that you have cloned the route! And that's where this gets really weird. Here's the full story:
The route is DEM based via HOG. HOG paints broad texture lines on the route to mark the location of road/rail/rivers etc. Even after the HOG textures are painted over they remain underneath the visible textures and absolutely definitely have a detrimental effect on performance. I delete them by using a texture I call 'HOG Killer', <kuid:203465:10345>. Hog Killer is used to 'Replace Assets' for all the HOG textures, then it is deleted from CM, the route is loaded and 'Delete Missing Content' gets rid of the 'sacrificial texture' from both the route and the config. But if you clone the route the unused texture pops up in the config. I call that a bug...
Andy![]()
Hmmm, you've taught me something new today Andy, I didn't know that kuid existed, so, if I clone my route and it pops up in future I'll know now what it is, thanks a lot for the info.
cheerz. ex. :wave: