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Well not really! I Think it do to the routes being to long or to hard to figurger out where to go and what to do.
You can start your own session and mabe someone will join you???
In Routes there are 3 rows the first one has a lot if not all 0's if there's a 1 in any of them then someone is playing a session click on it then click sessions wait for it to fine the player's game,then click on it then click on drive session.
I think so too. In my opinion this is not the best way to built a multiplayer simulator. There are many problems which comes with this solution. A really great problem is the fact that a player in a MP session has often a very high ping and the result is in some caeses the lost of the conection to the host server or display "ghost trains".It's pretty useless if you can only use built in or DLS content.
It's pretty useless if you can only use built in or DLS content. Not a complaint on the available content, just the inability to use custom content and payware with other people who have the same stuff.
Also, On PINGS!!! , SHADOWROCK is right. The pings are way too high this way. There should be a direct connect between machines to reduce pings. Going through a server is slow as a turtle..... Give us our Pings back!!!!
The problem with the TRS MP servers is this (As far as I can tell), the servers are in Australia.