Dig Hole Bring Back Ground

WCL

Canadian National
I was wondering if their was a way once ya dig a hole and then save a route, and then close outta the game, come back in the game and refill that hole??

If so, what is the way to do that??
 
It could depend on exactly how you created the dighole in the terrain.

In my limited experience with digholes is that they are created by adding certain assets, such as a tunnel or a tunnel portal. If you delete the asset that created the portal then it should also delete the dighole.
 
It could depend on exactly how you created the dighole in the terrain.

In my limited experience with digholes is that they are created by adding certain assets, such as a tunnel or a tunnel portal. If you delete the asset that created the portal then it should also delete the dighole.
Only thing on that is, I used that same dig hole on other routes and I need them to stay dug on them routes, but not on this one
 
A dighole is an asset and can be deleted in the objects section. The problem is some digholes have a mark which you can see in Surveyor to click on but others don't. The only way with those is to paste a section of the ground over them and then rebuild the ground
 
@WCL >>> It's pretty easy if you use the C+ Digholes by itareus. Highly visible, easy to move and remove.

<kuid:243828:100744> C+ MR Dighole 70 x 70
<kuid:243828:100139> C+ MR Dighole 1x1
<kuid:243828:100114> C+ MR Dighole 180x20m N-S
<kuid:243828:100210> C+ MR Dighole 60x20m E-W
<kuid:243828:100209> C+ MR Dighole 60x20m N-S
<kuid:243828:100111> C+ MR Dighole 180x20m E-W

The 70x70 piece is somewhat awkward to use, as it does not blend with the other pieces well. It's somewhat offset.

image.png



Rico
 
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A dighole is an asset and can be deleted in the objects section. The problem is some digholes have a mark which you can see in Surveyor to click on but others don't. The only way with those is to paste a section of the ground over them and then rebuild the ground

Surely if they don't have a marker all you have to do is view the hole from vertically above and click on the centre of the missing square ?
 
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