Hello everyone,
Ever since i discovered trainz 3 years ago now, i discovered that alot of you have put amazing effort in creating routes that no longer exist, the ones that are no longer serviced in real life. I have tryed many times on my own to use what i know about derelict routes to bring them back to life, in trainz at least. By what ive learnt in these forums is that groups of you work on routes collectively to really make sure that there worthy of upload. So im gonna ask you the question that ive been holding back from and become part of a route creating usergroup. I probably could fill the forum with questions that i have on becoming a proper route re-creater so ill narrow what id like to know and let you people give suggestions that may help with my quest. Ive learnt how to create routes in surveyor and populate them with consists and industry and make well novice fictional routes from scratch. Also ive made a crude re-creation of the old Beaudesert line in southeast Queensland. Another attempt at recreation for me is the old Murwillumbah-Casino line, i found the route allready made on the dls and compleatly modifyed it using google earth and by driving along the side of the real track where i could and videoed it took it home and used my dual monitor setup on my pc to try and create what i saw on the video in trainz!. it went ok but ended up slowing my FPS to 10FPS (I was too literal about the trees). My computer is State of the art in home computing terms so maby too many trees?. Anyway here are my summerized questions if your still reading
.
1: To create a realistic route, how wide should the Baseboards be as in for how far the scenery is visible from the actual track EG. Mountains in the distance with real dence trees to simulate realistic distance mountains instead of just ground textures of trees?
2: Passengers, How do you get AI trains to service a passenger line?. Do you tell the AI consist to go to a station (DRIVE TO) to LOAD passengers first then on the next station UNLOAD then LOAD (As in let passengers ALIGHT then DE-ALIGHT at the same stop) at the one station?
3: Route Length. Ive created routes that are 500KM long only to find that trainz performance is poor when loading and saving. Is it realistic to create routes From Brisbane to Coffs harbor in real kms in trainz?
4: Broad city routes. I have created a route based on a fictional island in trainz. It is modular with a Giant quay seviced by freigt trains and light rail with 6 KM in diamiter Citys with large regional skirting towns like Penrith and sydney relation. It is modular with detailed Coastal towns along the entire coastal fringe (in a sence i created an entire island on around 400 base boards square) Not all of the towns are serviced by rail but by road to simulate remote areas that i can expand track into when i feel like expanding (EG simulating time in trainz, in a sence like sim city) so i can slowly grow my city piece by piece. Is this how some of you dream up routes too?
5: are there trainzers out their that live near Beenleigh that are a user group and how do i participate?
Okie doky i think that ive embarrist myself enogh now:hehe: These questions answered would enhance my trainz expirence, So thanks so much for reading.
Oh? any one interested in creating a HST betwean Brisy and Sydney before its time in trainz, This is on my wish list of routes that id love help to create!
Thankyou all very much! Azurerail! Jared
Ever since i discovered trainz 3 years ago now, i discovered that alot of you have put amazing effort in creating routes that no longer exist, the ones that are no longer serviced in real life. I have tryed many times on my own to use what i know about derelict routes to bring them back to life, in trainz at least. By what ive learnt in these forums is that groups of you work on routes collectively to really make sure that there worthy of upload. So im gonna ask you the question that ive been holding back from and become part of a route creating usergroup. I probably could fill the forum with questions that i have on becoming a proper route re-creater so ill narrow what id like to know and let you people give suggestions that may help with my quest. Ive learnt how to create routes in surveyor and populate them with consists and industry and make well novice fictional routes from scratch. Also ive made a crude re-creation of the old Beaudesert line in southeast Queensland. Another attempt at recreation for me is the old Murwillumbah-Casino line, i found the route allready made on the dls and compleatly modifyed it using google earth and by driving along the side of the real track where i could and videoed it took it home and used my dual monitor setup on my pc to try and create what i saw on the video in trainz!. it went ok but ended up slowing my FPS to 10FPS (I was too literal about the trees). My computer is State of the art in home computing terms so maby too many trees?. Anyway here are my summerized questions if your still reading

1: To create a realistic route, how wide should the Baseboards be as in for how far the scenery is visible from the actual track EG. Mountains in the distance with real dence trees to simulate realistic distance mountains instead of just ground textures of trees?
2: Passengers, How do you get AI trains to service a passenger line?. Do you tell the AI consist to go to a station (DRIVE TO) to LOAD passengers first then on the next station UNLOAD then LOAD (As in let passengers ALIGHT then DE-ALIGHT at the same stop) at the one station?
3: Route Length. Ive created routes that are 500KM long only to find that trainz performance is poor when loading and saving. Is it realistic to create routes From Brisbane to Coffs harbor in real kms in trainz?
4: Broad city routes. I have created a route based on a fictional island in trainz. It is modular with a Giant quay seviced by freigt trains and light rail with 6 KM in diamiter Citys with large regional skirting towns like Penrith and sydney relation. It is modular with detailed Coastal towns along the entire coastal fringe (in a sence i created an entire island on around 400 base boards square) Not all of the towns are serviced by rail but by road to simulate remote areas that i can expand track into when i feel like expanding (EG simulating time in trainz, in a sence like sim city) so i can slowly grow my city piece by piece. Is this how some of you dream up routes too?
5: are there trainzers out their that live near Beenleigh that are a user group and how do i participate?
Okie doky i think that ive embarrist myself enogh now:hehe: These questions answered would enhance my trainz expirence, So thanks so much for reading.
Oh? any one interested in creating a HST betwean Brisy and Sydney before its time in trainz, This is on my wish list of routes that id love help to create!
Thankyou all very much! Azurerail! Jared