Columbus, Ohio route & more

Columbus Steel Castings, around where the NS West Virginia secondary turns east and CSX continues south to Parsons yard.
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LLooking north along CSX
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Further north along the NS W.V. secondary and CSX Columbus line, this is actually not prototypical, but I decided to put it in there anyways.
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Downtown Columbus. Urban areas are difficult. There is almost an art in what to include and what to leave out. This was the area I started on when first building this route and I see plenty of "green" mistakes and other things I would like to fix and improve, but I guess part of route building is knowing when to leave things be and move on!

Distant signals for Scioto (NB) and Bannon (SB, map dir EB).
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Scioto/LM cabin. a reskin of Dave Snow's Tuscola interlocking tower with interior.
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why not a traffic region? if there is a part where you fear cars may drive on when a traffic region is on you can use no traffic roads on them when you add a traffic region! there is no good ohio route without a traffic region!
 
As far as I knew I had traffic, although it was Australian. Is this a tag new to 2012? What is it so that I may add it to the route config? Thanks!
 
its been through trainz since the start and you can change the traffic by clicking edit route in surveyor menu and changing to "United states"
 
its been through trainz since the start and you can change the traffic by clicking edit route in surveyor menu and changing to "United states"

Oh that, yeah that is set to United States. When I transferred the route I did get some warnings about not having category class and some other things.
 
Just a question, why are you so obsessed with traffic regions? The only route I can think of that uses them is the Reading and Northern. And most good roads don't have a no-traffic version.
 
because i want to help others have awesome regions other than the usual default one and they are awesome pathfinding objects
 
Justin...

The key to traffic lies in the region file. Dave Snow has
a very good region for the US.

In your route config file, this line specs the region used.

region <kuid2:101046:100236:5>

Again, Dave Snows' region...

traffic US Region DES,<kuid2:101046:100236:5>

The line in the region file,

ontheright 1

specifies traffic will travel on the right side of the roadway.

If you don't like any particular vehicle, you can edit the region file
to remove any vehicle, or add any vehicle that is traffic enabled.

-AL
 
G'day mate, just inquiring as to what the bridge is on the left of the screenie?

Absolutely loving this route so far, it looks awesome

Cheers
Jamie
thank you very much. that bridge is "SAP austin warren truss" reskinned and the piers alpha'd out.
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John2002, I switched over to that traffic region.... I believe it was causing problems to I switched back...maybe its just TS2012? I'm about to give up and go back to 2010... I have had to reset my comp almost everytime I have tried to open TS2012...keeps hanging up...performed an EDR and it didn't seem to help. I was considering investing in a newer machine to run 2012 but now I'm having doubts as to whether it is worth it.... is this normal for 2012 to be so unstable and buggy?
 
towards the top of this page what signal is that that rus the 3light on top and 2 on bottom me like..lol id love signals like that on a route im working on.
 
I have had to reset my comp almost everytime I have tried to open TS2012...keeps hanging up...performed an EDR and it didn't seem to help. I was considering investing in a newer machine to run 2012 but now I'm having doubts as to whether it is worth it.... is this normal for 2012 to be so unstable and buggy?
No, it's not. I had to do an EDR the other day because I had installed quite a bit of new content, (and had the time so I did the EDR instead of the usual QDR), and after it completed my in-game fps jumped from a lagging 7-8 all the way to 18-20! From what I've seen from personal experience, it all boils down to the content that is used, whether it be the route content or the railcars in a session.
 
towards the top of this page what signal is that that rus the 3light on top and 2 on bottom me like..lol id love signals like that on a route im working on.
Those are grahamsea's signals, I added corona effects so they are visible from a greater distance. Unfortunately they could be textured a little better to look good in 2012 but grahamsea is m.i.a. so I don't really
know what to do about releasing this route.
 
No, it's not. I had to do an EDR the other day because I had installed quite a bit of new content, (and had the time so I did the EDR instead of the usual QDR), and after it completed my in-game fps jumped from a lagging 7-8 all the way to 18-20! From what I've seen from personal experience, it all boils down to the content that is used, whether it be the route content or the railcars in a session.


It seems I had a few faulty driver commands. It seems things keep popping up bad after the transfer from 2010. Guwss I'll be playing keep up for a bit. Kinda brings me to ask the question, does it effect performance to have dependencies with warnings...say, no thumbnail or a lower build number?
 
Majority of mine don't have a thumbnail, and the same goes for being older content. So far as I know none of that stuff matters, it's just the size of assets, (Kb, Mb, e.t.c), and how much performance they require from the computer to be used in-game.
 
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