Firemanflyn
Member
Bad sound FX:
Recently upgraded the sound card on the PC, in the hope that some very irritating running noises
would be sent packing. Unfortunately this has not been the case.
The problem is prevalent in both TS12, and TANE, and while in driver. I have run a variety of
locomotives,and rolling stock, payware, and DLS, content on my layouts, but the issue is consistent in all assets.
There also appears to be only minimal improvement in the sound quality, when running in either a built up
area ( i.e. content) or in a open rural location.
The problematic noises are a distorted cacophony of scratching, hissing, squeaking, and squealing.
These are not normal train running sounds, given that most rolling stock has it's fair share of unique noises.
Worst aspects of this issue are in 'chase mode' when viewing the particular locomotives from behind, i.e. above
or to the side of the first wagon, car. Cab mode also exhibits the same irritating symptoms, over and above the regular engine sounds. The only relief from this continual racket is when viewing the engines from either a 45dg angle, or from the front of the train.
Other symptoms would be that the noise issue seems confined to, two of my own layouts. In comparison while running
in a large TS12 built-in route, (but with only limited scenicing) the noise issue wasn't apparent. As for my own routes one is a comprehensive route, the other map being considerably smaller, and with minimal content. Curiously enough the running noise problem seems worse in the lesser of the two layouts.
As I have mentioned the improved SC did nothing to remedy the situation. I had thought that it may have been a rolling stock FX issue. But as the built-in route drive ran without fault that would seem to disprove that theory. I am now wondering if the problem could be related to faulty content, though there again when running through open areas with no suspect content present. The cackling cacophony is still present. Possibly a complete purge of any, and all faulty
content from either route will have the desired effect (!?).
Any thoughts, advise, will be welcomed as to how I can improve the sound quality on my noisy Trainz routes.
Recently upgraded the sound card on the PC, in the hope that some very irritating running noises
would be sent packing. Unfortunately this has not been the case.
The problem is prevalent in both TS12, and TANE, and while in driver. I have run a variety of
locomotives,and rolling stock, payware, and DLS, content on my layouts, but the issue is consistent in all assets.
There also appears to be only minimal improvement in the sound quality, when running in either a built up
area ( i.e. content) or in a open rural location.
The problematic noises are a distorted cacophony of scratching, hissing, squeaking, and squealing.
These are not normal train running sounds, given that most rolling stock has it's fair share of unique noises.
Worst aspects of this issue are in 'chase mode' when viewing the particular locomotives from behind, i.e. above
or to the side of the first wagon, car. Cab mode also exhibits the same irritating symptoms, over and above the regular engine sounds. The only relief from this continual racket is when viewing the engines from either a 45dg angle, or from the front of the train.
Other symptoms would be that the noise issue seems confined to, two of my own layouts. In comparison while running
in a large TS12 built-in route, (but with only limited scenicing) the noise issue wasn't apparent. As for my own routes one is a comprehensive route, the other map being considerably smaller, and with minimal content. Curiously enough the running noise problem seems worse in the lesser of the two layouts.
As I have mentioned the improved SC did nothing to remedy the situation. I had thought that it may have been a rolling stock FX issue. But as the built-in route drive ran without fault that would seem to disprove that theory. I am now wondering if the problem could be related to faulty content, though there again when running through open areas with no suspect content present. The cackling cacophony is still present. Possibly a complete purge of any, and all faulty
content from either route will have the desired effect (!?).
Any thoughts, advise, will be welcomed as to how I can improve the sound quality on my noisy Trainz routes.