Asset conversion problem

AntonyVW

Active member
Hi guys
Ive been updating a few assets to use in TS12. When Ive used PEV's tools to convert the .texture files etc I am finding a new error occurring. The error states: "This mesh requires a shadow mesh, but the mesh table does not contain one." I then use PEV's quickshadow but it is not solving the problem. The error is still reported after using it even though clearly it is creating the shadow mesh. Can anyone tell me what Im missing or not doing to complete it?
 
QuickShadows can do half of the job.

The other half is adding the reference in the config.txt like so: (I've omitted the other mesh-table entries as you should already have them present).

mesh-table
{
shadow
{
mesh "shadow.im"
}​
}

Shane
 
Thanks Shane.. You are spot-on, as usual.

I have not added a facility to alter the config.txt mesh-table because that would make QuickShadows incompatible with AssetX which already does all that stuff.

My only tool that alters the config.txt is the Train Swayer utility.
 
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