asb dtt

gattka504

Trainz Veteran
i have set up an asb dtt on one of my routes, but after the first round of trains using it, it just completely stops working. the junctions switch, but the signals stay red. am i doing something wrong? i have uploaded the route to dls so you can see.
note that this was built in ts12
 
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So you uploaded a route, that you knew was faulty and broken, to the DLS ... that doesn't make any sence

You could have hosted it by many means, such as Cubby ... etc ...
 
it is not faulty or broken. also, im expecting a reply from someone who does know how the system works, like boat.
 
listen man, i bought the ASB DTT from boat, and downloaded the demos. i copied what i saw, and tested it. i just need to know what i'm missing from the system. not interested in people saying i uploaded a faulty route when everything on it is payware, and guaranteed to work.
 
FIRST, as it is PAYware, I do not think the ASB system actually uploads anyway.



Since it is Boat's asset, we should see input soon enough.
I use this set heavily I have learned most of the perks and quirks and feel I can be of some assistance.

Looking at the controllers face. After any train clears the turnout, does the face blank out?

Does the path on the face show as green for the approaching, stopped train?

What does it say when you hover the cursor on the red signal?

These details will help me to help you.
 
no, the entire system face stays there. it just doesn't turn green whenever i set the driver command. ex: ASB right turn, ASB rear approach, ASB left turn, etc.
the face turns green for the first train to pass it, but when another attempts to pass, it doesn't respond and make the green line up and left/right.
the red signal always states: STOP

all front app triggers are set to 1.00
the entire board in the interface for the controller is complete
all items are set to channel 1
all warnings are advice for triggers 2, 3, and 4
 
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1. Is it just CH1 or are other channels also affected?
2. How many channels are you using?
3. This only happens when a train makes a second pass at the set-up, or is it train 1 is good and train 2 fails?
4. How many driver commands do you have between the first pass and the second pass on the particular driver/train?
5. Are portals involved?
6. Is the stopped train on the matching channel for the turnout? IE: ASB Right/Left/Rear ch1 at the ch1 turnout.
7. Do the successful departing trains switch to the next driver command when they hit the clear triggers?
8. Do your trains loop or is it a 1 pass setup?

I have a suspicion, but I need to get these details to zero in on the issue.
 
channel 1 is the only dtt on my route 3 good trains, all run from different points, but after each approach point is used it stops
7 driver commands
no portals for about 19 sections between stations
the train is set to channel 1, asb is channel 1
on the left track if it comes off of it then it does not. the trains loop after some time, but 1 of them goes via portal
 
1. This only happens when a train makes a second pass at the set-up, or is it train 1 is good and train 2 fails?

2. There are 7 commands between the first asb Ch1 command and when it cycles around to the second occurance of asb ch1?

3. Do the successful departing trains switch to the next driver command when they hit the clear triggers?
 
1. all the trains run through at the same time at the start. when the train comes after a right rear approach, the next train to come through always stops, and the signal always labels: STOP
2.correct. the driver commands run 3 stations, loop around, and go to that station on the opposite side. 3 "drive to" commands, 1 "navigate to" command, and 3 more "drive to" commands between the front area. the others are just industries, but i have not set them up, but if they come from the rear, they circle back to the front.
3. on the left side, no. which is one of the route's problems.
 
#1. Is train 2 being held up by a another train taking control on a another approach to the JCN?
Which way is the 2nd train coming from left rear/right rear/ front?
I know this one may seem silly but I have done this one so I'll ask to cover the bases. Are you using the RHM or LHM controller and using the correct one for the jcn?
Are the correct signals assigned to the correct spot in the controller?
Which signals are you using? Some sigs are not compatible with Boats systems due to internal script conflicts.

#2. Does this train have any issues with the CH1 JCN on subsequent passes?

#3. Based on this info, your command string may be too short for the left side. Try adding some Drive via commands or something for this side to space them out as any trains on the left maybe "double booking" the controller. Thus shutting it down entirely.

There is a something BOAT put into the system where the use of these ASB commands lets the train see 3 commands ahead in the driver string. If the command for ch1 is inside of 3 commands of its return to the second ch1 command, it confuses everything and shuts it all down. The use of a ASB Block command somewhere in the middle of these two helps, but I found it's best to build the string so the train COMPLETELY clears CH1, runs to another command (I trick it with a "ghost ASB" setup), ASB Block, then put the next instance of CH1. This allows the train to not be seen twice at the same time by the CH1 controller. It would look like this on my driver command bar:

CH1 Left> CH2 rear> ASB Blocker> CH1 rear.... (basic)

This lets the train pass JCN ch1, clear it, move to the ch2 command, pull the rest of the train out of the ch1 clear trigger radius thus removing anything to do with ch1, hit 2, clear it moving onto the blocker command, clear it to CH1 rear command giving a fresh approach @ CH1 again.
 
after looking at my setup, i managed to find out that all of the triggers, even the correctors were at 1.0 setup. i reset the triggers, and solved the problem. thanks for the help though!
 
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