In addition to most of the above, I would love to see;
* support for a 5 meter dighole function.
* Of course, always dream about a even better smaller grid around the tracks, with a dighole going along with it.

* Support for vertical, overhang, caves in the grid - I can dream, can I not?

* An easy thing I would imagine for the programmers -> A way to export out as a dxf file part of the ground, to help customize for instance overhangs, cliffs, caves, structures, you name it for a specific area. PLEASE?

-> In a perfect world, that export would be exported with a texture file for the ground made from painted ground in Trainz so it can be easy cut and adjusted in a modelling program and when it goes back into Trainz, the ground colors match up with the ground in Trainz where the model now fill the area I exported out as a dxf.
* A way to control the placement of track side camera without arguing with the ground file as we fight with in Trainz since TRS2006 days (before TRS2006 I could use the move scenery button to move the camera object and fix the camera to the ground that way). This as when modeling narrow valleys, mountains and all non or near flat ground work makes placement of the camera extremely hard as it jumps into air due to a way to wide bounding/collision box or what ever it is called.
-> Using a loose baseboard and copy part of ground and camera place there and copy/paste back is a cumbersome process I wish I had not to do... I build stuff to watch trains pass by, not to drive in, so for me cameras are essential for my Trainz experience and ever since TRS2004, that part gone downhill.
The 5m grid and better ground textures has helped create a nicer world, but it is hard to experience it...
* Talking about experience it, what would been real GREAT to SEE in Trainz, is a way to have merged for instance Trainz with some sort of Second Life type of game, where we could enter and life inside out Trainz world, that would have been a great Multiplayer form of game I even would have considered entering...

-> Built a long gone railroad and the area around it, and let people move in, have fun, go dig for gold in the hills and so on, now we're talking!
But, I doubt much will happen with Trainz, it will be same old stuff probably, some changes, something to love, something to hate, loss of stuff we got used to, and new issued to work around while old work arounds has stopped working so they need fixing and so on...
Just glad that there is life left in Trainz, I enjoy this program still, even if I don't work much with it anymore I can feel the urges to create for it sometimes, just all the little stuff I need to work around to create my little world in addition to lack of good textures for my models has held me away from Trainz this last year or so...
Thanks for this stuff, looking forward to learn more!
Best wishes from southeast Norway, where we woke up to the first white stuff on the ground this winter...
Linda