Article: Trainz, 13 and the future...

That's good to know - I look forward to what comes. If there's any changes to the technical side of Trainz, I could do with knowing...

Shane
 
I've had Trainz since TS2004 through TS2006, TC3, TS2010 and TS2012. Of them all TS2012 has been the hardest to live with. I am looking forward to SP1 and my fingers are crossed that there are fixes for the masses of 'out of date' assets and unknown kuids that abound. I had to reinstall TS2012 after a major crash and I had 38,000 out of date assets after the reinstall. After a week updating some 3,000 of them, (which I now wonder if it was a good idea to do so,) as I have around 450 assets that have unknown kuids, some of them with multple unknown kuids! If TS2013 is in the wings then please look hard at what it is you are changing and the impacts on legacy assets.
 
Thanks for the update. I was actually just checking the forums and the web yesterday evening for any info on the next release...it's about time!

An entirely new release will be very welcome. Of course, the SP is great news also.
 
Tony,

This is excellent news and I look forward to the service pack for TS12 and the future TS13 version. I too have been here for some time, and it's great to see the continued development of this product.

John
 
Please Auren/N3V, let this ServicePack fix the spontaneously freezing switches in MP. That's the most annoying thing in Trainz Multiplayer. The MP is such a great feature of TS12. I hope it will be an important part of TS14(?).
 
The knowing that trainz will continue to grow is great news to hear I know some bugs and complications arise here and theyre but knowing you guys arent throwin in the towel either when others do........
Its a great product and Ill always be here thnx =)
 
Good to read that there will be a future for Trainz. Looking forward to the ride. Thank you and congratulations.
 
There is much joy in Mudville, knowing that Trainz will be with us for a while longer. I'm hoping the new inprovements will make AI have more I than the current version.
 
Tony,

This is really good news and thanks for sharing it with us. (Please do it more often!).

Like ShadowRock I am also looking forward to the "huge update to the Rules System", though as an ex Software Engineer with a certain trepidation (and a hint of worry that it may not be possible to ensure that no new bugs are created as you put it - sounds tricky to me - good luck! (You'll need it, so do lots of testing prior to release - "chance favours the prepared"!).

Sectioned track controlled (at least nominally) by Signal Boxes are an interest of of the UK iPortal group and I would expect that the new Rules System (hopefully backwards compatible with the existing rules system) will go a long way to achieving our goals. However, I must ask: have you tested that iPortals (which do work over the Internet on TS2010 routes, but not on TS12 SP0) will work on TS12 SP1[1]? If I understand, iPortals use iTrainz servlets and other iTrainz technology.

I would also ask if this new Rules System will make active stations more reliable (that sometimes do and sometimes don't stop trains, open their doors and load passengers? Will it also allow us to save and resume long drivers sessions without the waits (wait for x seconds) never timing out (what I call the "hanging wait problem") on the resumed session?

So I suppose what I'm saying is I don't envy you and hope and pray it all goes according to plan and you are able to "please most of the people most of the time".

Bon chance!

Peter.
peterwise

[1] Don't be fooled, though: iPortals work in TS12 SP0 to addresses on the same computer as long as you don't send "trains" (that is, of course, messages about trains) over the Internet - even to the same computer.

Great News :). But what's about the "huge update to the Rules System"? Is there any chance to get a system which allows to control the traffic in a multiplayer session by the dispatcher? I thought about a "table" like this ones which are used in singalboxes. That would be very useful in my opinion.
 
Sounds like good news for sure. I haven't played with Trainz in months due to issues with downloads, broken content, ect. I've been with Trainz since UTC and I might be in the minority but I would honestly love to see something fresh and not at all backwards compatible. Just too much seems broken now and with a new system we have to start over. Will be a pain, yes but hopefully it's something that's worth it. :)
 
Possibly good news but too many broken links, missing assets etc in downloads from the Station. i was under the impression that persons uploading items were to declare all was ok...but i still keep getting faults..enough to make me wary of future purchases...
Also somewhat annoyed after purchasing the collectors edition late 2012 (apparently the edition was issued 2010 or so) that I had to apply an update before i could start the software. Surely an updated (or better still a replacement) dvd could have been included for all packs in stock. Somewhat disappointed after quite a few years of Trainz purchases.
 
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