It is of course possible to get decent effects in TANE but the Achilles Heel at present is you can't save the settings on exiting the programme.
While the image above is better than the average Trainzy appearance, I have to say the foreground looks more model than life like (which may be down to the assets).
And if this is supposedly a primer for "Next", bear in mind some of us are still ROFLOLing on the floor at the imagery that was used to sell the TANE Kickstarter vs. what we got.
... And if this is supposedly a primer for "Next", bear in mind some of us are still ROFLOLing on the floor at the imagery that was used to sell the TANE Kickstarter vs. what we got.
We have to remember that the nice picture/video of TANE was "Target E2 Graphics", but in the shot of the PBR Screenshot, it says "Trainz Railroad Simulator 2018". So we're taking N3V's word for what it is. If it indeed is from the new game, it could only get better with time and I could say it would look less "model-like" if the scenery assets, ground, etc. themselves use the PBR materials.
Competition is always healthy, but being able to do things like this is why we switched from Jet to E2. Now that the groundwork is in place, we can iterate new features much more quickly.
Competition is always healthy, but being able to do things like this is why we switched from Jet to E2. Now that the groundwork is in place, we can iterate new features much more quickly.
I certainly hope it turns out better than Train Sim World. That sim is a mess. It looks pretty, but it's so full of bugs and lacking in content and features, it's nearly impossible to play.