AP - Made in Alpinetrainz :)

Bonjour, du très beau matériel réalisé, qui va bien sur mon ile du Japon, merci David(y)


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Je suis content que cela vous plaise, il sera complété par d'autres fonctionnalités que je dois encore ajuster, notamment la taille du fichier, qui est actuellement très élevée. ;)
 
OK merci david, c’est peu être possible dans trainz, why not,:unsure:
Well, because Dynamic Weather is a standard nowadays that you can find in every game, especially when I make in Unreal Engine 5, it is normal to have real weather there and that means volumetric clouds and variable weather with a collision system, for example, the game Train Sim World # had it added since the first release. So it is a request from all players, when I asked the developers in the live chat, I was told that it is not urgent now and that it is not being considered. So make your own opinion what is a condition in the game. Every month I pay a subscription for the elements in the game to work and support the game, but the result is that the priority is different.
During the time that the game is in demand, because where else can you create a practically Open World, they could hire developers who would remake the game to today's parameters. My opinion is that the priority should be to solve the Artificial Intelligence, because it can't drive trains, they stop, they don't go according to the plan, etc., it just does whatever it wants, that should be the priority, then redo the weather, the darkness in the tunnels, etc. I wrote them all this, if it would be possible to look into it, they probably threw my requests away.
 
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