Prior to the HF1 upgrade, I had built a TANE route with 12 entry portals, which produced a regular number of consists every 5 minutes. The route worked perfectly.
I've now been updating the route in HF1 added a new session and in Driver mode, the portals do their job as previously set. However, I've now noticed that each of the consists travel towards, but not at, the first driver command (station, track-mark, etc) then they stop. This applies to all 12 consists. The consists have not moved by themselves for up to 10 minutes or so.
The consists only start moving if I click on the leading loco.
I noticed that in some cases the consist may need to change tracks, but no activity occurs on the switch until I click on the consist itself. Once I click, a couple of seconds pass, then the switch changes to the selected direction and the train moves again.
It's as if the AI train is 'pausing' and not activating ahead to the required driver command.
I've checked all track for breaks, missing levers, etc, as well as driven the track manually without derailing. A database rebuild makes no improvement.
Has anyone seen this happen before? Does anyone have any suggestions?
Cheers
Roy
EDIT: I finally did a full database repair and then opened my session in Driver mode. The same problem exists.
However after clicking all 12 consists to get them running, several completed the list of driver commands, then exited through a portal. Fresh consists continued to spawn, some needed a click, but the majority followed the driver commands. So although I haven't discovered what causes this, I'll continue to monitor any progress.
I've now been updating the route in HF1 added a new session and in Driver mode, the portals do their job as previously set. However, I've now noticed that each of the consists travel towards, but not at, the first driver command (station, track-mark, etc) then they stop. This applies to all 12 consists. The consists have not moved by themselves for up to 10 minutes or so.
The consists only start moving if I click on the leading loco.
I noticed that in some cases the consist may need to change tracks, but no activity occurs on the switch until I click on the consist itself. Once I click, a couple of seconds pass, then the switch changes to the selected direction and the train moves again.
It's as if the AI train is 'pausing' and not activating ahead to the required driver command.
I've checked all track for breaks, missing levers, etc, as well as driven the track manually without derailing. A database rebuild makes no improvement.
Has anyone seen this happen before? Does anyone have any suggestions?
Cheers
Roy
EDIT: I finally did a full database repair and then opened my session in Driver mode. The same problem exists.
However after clicking all 12 consists to get them running, several completed the list of driver commands, then exited through a portal. Fresh consists continued to spawn, some needed a click, but the majority followed the driver commands. So although I haven't discovered what causes this, I'll continue to monitor any progress.
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