Possibly I'm using this wrong or misunderstood what it was. I read somewhere that AI Routing Direction Marker,<kuid:30501:1013> was a new and improved version of the old track direction marker, it was supposed to keep AI trains out of certain tracks while not causing false red signal aspects like the track direction marker did.
		
		
	
	
		 
	
Right hand running, AI train going bottom to top on right track should stay on that track and wait for the block to clear if the signal is red. The AI routing direction marker should theoretically prevent him from diverging to the right.
		 
	
So here he comes, the player train (2 engine MU) is blocking the main between him and the next trackmark, which is just in front of the player train.
		 
	
He ignores the routing direction marker pointing towards him to take a "shortcut" through the engine house. Dunno what he's thinking, he rejoins the main on the other side of the player, then what? Can't back up to the marker with the player still sitting there. Even using Drive to/via instead of Navigate to/via it seems like movement is all to these AI trains sometimes, keep moving at all costs and worry about finding a path that actually works later? What are these markers actually for, since they don't seem to prevent AI trains from entering a track section?
				
			 
	Right hand running, AI train going bottom to top on right track should stay on that track and wait for the block to clear if the signal is red. The AI routing direction marker should theoretically prevent him from diverging to the right.
 
	So here he comes, the player train (2 engine MU) is blocking the main between him and the next trackmark, which is just in front of the player train.
 
	He ignores the routing direction marker pointing towards him to take a "shortcut" through the engine house. Dunno what he's thinking, he rejoins the main on the other side of the player, then what? Can't back up to the marker with the player still sitting there. Even using Drive to/via instead of Navigate to/via it seems like movement is all to these AI trains sometimes, keep moving at all costs and worry about finding a path that actually works later? What are these markers actually for, since they don't seem to prevent AI trains from entering a track section?
			
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