Hi,
Sometimes, no offence to Auran, but don't believe what
trainzdiag actually tells you, it tells me something different too, on this system with a 320MB 8800GTS, it tells me that Total Video Mem: 320MB, AGP Memory: 246MB Free.
I would like to know what is using 74MB of my Video Memory.
But then, run
trainzdiag on my other system with a 256MB 6600GT, it tells me that Total Video Mem: 256MB, AGP Memory: 54MB Free.
I would like to know what is using over 200MB of my Video Memory.
Anyway, what does DirectX Diagnostic tells you?
Click Start, click Run, type in
dxdiag and click on Ok, have a look what it tells you.
Also, you can click Start, click Run, type in
msinfo32 and click Ok, in the left window double-click on Components (or click on the + sign) then click on Display. This will tell you more on your video card, see what it tells you.
Hope this helps a little...
Mine says it has 320 total video memory.
----------------------------
Auran Trainz Diagnostic Tool
----------------------------
Version : 1.0
Compiled on : Mar 15 2007 14:11:20
------------------
System Information
------------------
Time of this report : 04/10/2007, 14:25:14
Operating System : Professional (Build 6000)
Screen Size : 1440 x 900
Ram Found : 4093 MB
Ram Free : 2525 MB
Virtual Ram Free : 1873 MB
Raw Cpu Clock Speed : ~2.61 GHZ
OEM ID : 0
Number of processors : 2
Page size : 4096
Processor type : 586
Processor Architecture : 0
Processor Level : 15
Processor Revision : 17154
Allocation Granularity : 65536
3D-Now : Available
FP operations : Not Emulated
FP precision error : Does not occur
MMX : Available
Physical Address Extension : Available
RDTSC instruction : Available
SSE instruction : Available
SSE2 instruction : Available
------------
Test Results
------------
CPU Speed : ~2.61 GHZ : Passed
System Memory : 4093 MB : Passed
Hard Drive Space: 46.08 GB Free : Passed
OpenGL : Version 2.1 : Passed
DirectX : Version 10.0 or later : Passed
Desktop Mode : 32 bit colors : Passed
Card Type : GeForce 8800 GTS/PCI/SSE2 : Passed
Video Driver's Age : Less than 1 month : Passed
AGP Memory : 1791MB Free : Passed
Total Video Mem : 320MB : Passed
Stencil Buffer : 8 Bits : Passed
Multi-Texturing : 8 Textures : Passed
Texture Compression DXT : Passed
Texture Combiners : Passed
Vertex Shaders : Version 3.0 : Passed
Pixel Shaders : Version 3.0 : Passed
Bump Mapping : Passed
Spherical Environment Mapping : Passed
Cubic Environment Mapping : Passed
Vertex Buffers : Passed
-------------------------------
Extra Details Return from Tests
-------------------------------
CPU Speed : ~2.61 GHZ : CPU Speed : ~2.61 GHZ
System Memory : 4093 MB : System Memory : 4093MB (2541MB free)
Hard Drive Space: 46.08 GB Free : Drive C:\ : Total 116.35 GB Free 88.38 GB
Drive D:\ : Total 97.65 GB Free 56.64 GB
Drive E:\ : Total 92.25 GB Free 46.08 GB
Drive F:\ : Total 116.35 GB Free 116.21 GB
Drive G:\ : Total 116.59 GB Free 116.50 GB
Drive H:\ : Total 116.46 GB Free 115.50 GB
OpenGL : Version 2.1 : OpenGL : Version : 2.1.1
Vendor : NVIDIA Corporation
Card : GeForce 8800 GTS/PCI/SSE2
DirectX : Version 10.0 or later : Driver : nvd3dum.dll
Description : NVIDIA GeForce 8800 GTS
Product : 7 Version : 15 SubVersion : 11 Build : 6371
Driver not WHQL signed
Desktop Mode : 32 bit colors : Desktop Mode : 1440x900 with 32 bit colors
Video Driver's Age : Less than 1 month : Contact your card manufacturer at
www.nvidia.com for the latest drivers.
Card's driver date is Mon Sep 17 01:07:00 2007
File Version :7.15.11.6371
File Description :NVIDIA Compatible Vista WDDM D3D Driver, Version 163.71
Product Version :7.15.11.6371
AGP Memory : 1791MB Free : Total AGP Mem : 1791MB
Free AGP Mem : 1791MB
AGP Enabled = true, AGP Exists = true, AGP Status = Enabled
Total Video Mem : 320MB : Total Video Mem : 320MB
Stencil Buffer : 8 Bits : OpenGL stencil bits : 8
DirectX stencil bits : 8
Multi-Texturing : 8 Textures : OpenGL texture count : 32
DirectX texture count : 8
Vertex Shaders : Version 3.0 : OpenGL vertex shader : Version 3.0
DirectX vertex shader : Version 3.0
Pixel Shaders : Version 3.0 : OpenGL pixel shader : Version 3.0
DirectX pixel shader : Version 3.0