Is there a rule to adjust the time rate?
I have found the built-in "Time and Rate", kuid:-25:889, but that requires a time set; is there an equivalent without the time set?
What I want to do is set up a session which requires the assembly of a consist in a yard. When the consist is complete, the driver has a "PNB" (personal needs break). At that point I want to give the player the option of either waiting until departure time, or advancing the gametime so that the (real) 1hr PNB only takes a minute or so - but with any other trains in the route also completing their hours-worth of activity.
So I need a rule that will be triggered by a "Check Consist" rule, will advance the gametime at a rate of x60 until a set time, then revert to rate of x1.
Is such a thing available>
				
			I have found the built-in "Time and Rate", kuid:-25:889, but that requires a time set; is there an equivalent without the time set?
What I want to do is set up a session which requires the assembly of a consist in a yard. When the consist is complete, the driver has a "PNB" (personal needs break). At that point I want to give the player the option of either waiting until departure time, or advancing the gametime so that the (real) 1hr PNB only takes a minute or so - but with any other trains in the route also completing their hours-worth of activity.
So I need a rule that will be triggered by a "Check Consist" rule, will advance the gametime at a rate of x60 until a set time, then revert to rate of x1.
Is such a thing available>
 
	