Adding Interior to Passenger Cars?

NJCurmudgeon

New member
I've been trying to find a detailed modern passenger car that I can use for an American layout. I found a nice Irish railroad one that I can probably reskin for my fictional railroad. The problem is that it does not have an interior view - like the cab view in a locomotive. I like the idea of being able to ride like a passenger on an AI train. I tried adding an interior line with the kuid from an Acela car to the config file. But when I press the 1 key, all I get is a blue sky color screen - not even the outside scenery. Press 2 and it's the normal exterior view.

So is it possible to fake an interior like that? What am I missing here?

Thanks!
 
I'm not sure how the interior setup works, but did you add the interior kuid to the kuid table at the bottom of the config.txt as well?
 
I don't think so since I'm not sure what you mean. I just inserted a line up top (where I saw it positioned in other passenger car config files that had interiors) "interior" followed by the kuid #. So I take it that it needs to be in there twice then?
 
The Horizon cars have interiors. You can actually sit in them and ride as a passenger, and worry about the AI driving properly; I mean enjoy the view from the windows. :)

John
 
I don't think so since I'm not sure what you mean. I just inserted a line up top (where I saw it positioned in other passenger car config files that had interiors) "interior" followed by the kuid #. So I take it that it needs to be in there twice then?

Yes, so far so good. With the config.txt file open, scroll down to the bottom and you'll see a line "kuid-table" and it looks like this:

kuid-table
{
bogey <kuid2:142268:70005:1>
enginespec <kuid:-1:42004201>
0 <kuid:-3:10164>
1 <kuid:68236:55012>
2 <kuid:-3:10060>
}

In this example, the interior kuid is the line "1 <kuid:68236:55012>". In yours, copy and paste the interior kuid on a line where you've entered a line number at the bottom of the table (but above the curly bracket) that is the next nember of the sequence. In the example above it would be:

kuid-table
{
bogey <kuid2:142268:70005:1>
enginespec <kuid:-1:42004201>
0 <kuid:-3:10164>
1 <kuid:68236:55012>
2 <kuid:-3:10060>
3 <copy and paste interior kuid here>
}

Save config, close and commit the asset. You also need to have the "interior - kuidnumber" tag which you have already entered, so the kuid is indeed entered twice.

If that is the problem, this should fix it.
 
Last edited:
Hi Ken,

Thanks for the help. It isn't working, though I'm seeing something a little different than you are describing.

This is the top of the config file with what I added highlighted:


And this is the bottom kuid table area with what I added highlighted. Note they have descriptions of the kuid, not numbers.

Thanks!
 
I don't know if this will help, but on the DLS there's an update

Acela Express First Class Coach cab,<kuid2:9:50021:1>

If you've DL'd that, you will need to change the numbers in config.txt to the kuid2 numbers. If you haven't DL'd the update, doing so might work, as the update is build 2.7, as opposed to 1.3.

Worth a try, anyway. Good luck!
 
UPDATE: I have found a different passenger car (payware) that I like, but it lacks two important things I would like to add. One is an interior view as described above. I am looking at one of the Acela coach interiors - though not an exact match, it has the more 'modern' look that would fit the style of the coach. So the above question still remains.

But to it, I must now add another. It is not interactive with platforms. A load command does not cause the exchange of passengers as expected and, while the doors can be manually opened (control+right click), they do not open at the station. So, is it possible to add that interactivity? While it would be nice to see people inside the car, that's not as important to me as simply seeing the doors open and close and people disappearing from the platform as if getting on-board.

Any ideas?

Many thanks!
 
Back
Top