Adding image files to forum

Screenshots - see the relevant sticky in the Screenshots forum.

Wav files - not sure why you want to do this, but it's a case of hosting it elsewhere and linking to it.

Shane
 





I did a reskin of Ben Neal's Baldwin 4-6-0 locomotive and tendor. I'm trying to create a thumbnail for content manager for these reskins so I can uplaod to DLS.

Thanks Shane for your reply.

Dell XPS 8300 Windows 7 64 Bit
Intel Core i7-2600 CPU 3.40 GHz
RAM 12.0 GB
NVidia GeForce GTX 660 Ti
Trainz 12
 
Horn sound help

Dell XPS 8300 Windows 7 64 Bit
Intel Core i7-2600 CPU 3.40 GHz
RAM 12.0 GB
NVidia GeForce GTX 660 Ti
Trainz 12

I've created horn and bell sounds with Audocity.
I was hoping someone could look at my creation and see why I don't have sound in railyard after committing new horn sound.
Where and how do I post the wav files for review?
 
There's a sticky thread in the Content Creation Support forum that advises on how to do hornsounds. If you wish to show one, you will need to upload it somewhere and link to it.

Shane
 
I haven't personally got one yet, but I can advise here.

Firstly, you will need to create a thumbnail file (JPEG - 240 width x 180 height (in pixels))

Once this is done, the following entry needs to be made in the asset's config:

Code:
thumbnails
{
 default
   {
     image "screenshot.jpg"
     width 240
     height 180
    }
}

Replace "screenshot" with the name of your JPEG file.

Shane
 
I made sure that my screenshots were saved as width 240 height 180 pixels jpg. I also added 'default' to config folder as instructed above. After committing, I get the error: The tag 'default' is not permitted within a container of type '2'. The original thumbnail still shows in the viewer. Do I need to delete the orginal thumbnail found in container type '0' from the config folder?
 
If you're using the numbering format, remove the 'default' entry and replace with '2'. If you've already got a '2' entry, delete the start and end of that container not the contents of it.

If you can post the contents of your thumbnails container I can work out what's happened.

Shane
 
kuid <kuid:268716:100122>
username "M&Pa No. 27 Type 4-6-0 tender"
script "steamtender"
class "Steam_Tender"
category-class "AS"
tender 1
kind "traincar"
engine 0
mass 10879
enginespec <kuid:-1:42004201>
description "Tender for Baldwin Light and Medium 2-8-0s, 4-6-0s, and modern 4-4-0s.
Coal: 8.5 tons
Water: 6000 gallons"
author "Ted Thompson (original by: Ben Neal)"
organisation "Federal Productions (original: Sub-Par Productions)"
contact-email "info@federalproductions.com (original: bdaneal@yahoo.com)"
contact-website "www.federalproductions.com (original: www.steammachine.com/bdaneal)"
license "You may not sell this package. You may not claim it as your own. You may not upload this to any other website without my permission. You may repaint it if you wish, just alias the original asset. Do not include the mesh.
All items are presented as is, no warranty is included nor implied. I doubt this would cause any damage to your computer, but if it does I may not be held liable.
The contents of this package are copyright 2008 Ben Neal, unless otherwise noted in the readme. Thank you for your cooperation.
Addendum, dated July 21, 2012: This content is free to use and modify for noncommercial use. No part of any asset may be used in any commercial product. For freeware modifications, credit Ben Neal for the original mesh and texture and upload to the Auran Download Station or TPR Download Depot - no permission is required."
category-region "CA;MX;US"
category-era "1900s;1910s;1920s;1930s;1940s;1960s"
trainz-build 2.9
mesh-table
{
default
{
mesh "blw_tw_tender_body/lod1.im"
auto-create 1
}

load
{
mesh "blw_tw_tender_body/load/coalload.im"
anim "blw_tw_tender_body/load/coalload.kin"
auto-create 1

effects
{
product-texture
{
kind "texture-replacement"
texture "coal.texture"
}
}
}

shadow
{
mesh "blw_tw_tender_body/shadow.im"
}
}
queues
{
load-coal
{
size 9639
initial-count 9639
animated-mesh "load"
product-kuid <kuid:44179:60013>
}

load-water
{
size 18925
initial-count 18925
product-kuid <kuid:-3:10004>
}
}
bogeys
{
0
{
bogey <kuid:204652:100372>
reversed 0
}
}
thumbnails
{
0
{
image "blw_tw_tender_body/$screenshot$.jpg"
width 240
height 180
}

1
{
image "blw_tw_tender_art/tender-icon.tga"
width 128
height 64
}
2
image "Users/Owner/Desktop/tweetsie1.jpg"
width 240
height 180
}
kuid-table
{
0 <kuid:204652:100372>
1 <kuid:-1:42004201>
2 <kuid:44179:60013>
3 <kuid:-3:10004>
}


Here's a copy of the config folder. My thumbnail screenshot is tweetsie1.jpg
Thanks Shane for reviewing this for me.
 
You need to have the screenshot in the asset's folder. You cannot link it from your home computer. How will others see the thumbnail if it's only on your computer and not within the loco. ;)

It's best to use the
Code:
 tags before and after a config as it makes it easier to read. I'll use it below to show what you need to do for your thumbnail to work:

I'd delete the original screenshot and put tweetsie1.jpg where the original screenshot was, which is in the 'body' folder within the main asset. Your new thumbnails container should look like this:

[code]thumbnails
{
  0
  {
    image                               "blw_tw_tender_body/tweetsie1.jpg"
    width                               240
    height                              180
  }
  
  1
  {
    image                               "blw_tw_tender_art/tender-icon.tga"
    width                               128
    height                              64
  }
}

Since I used the
Code:
 tags, you can just copy it in to your config instead of the old thumbnails container. :)

Hope this helps.

Kieran.
 
You should also be aware that after patching TS2012 ro SP1 and HF1 there is a sound problem that comes and goes. My TS2012SP1HF1 went completely silent and no sound has appeared since. So, you might not be hearing your newly created sound anyway.

Bill
 
Thanks everyone for your help with my issues. I'm still working on the horn sound, but the thumbnails look great! THANKS!
 
Thanks Shane, Kieran, and Bill for your suggestions and advice. My thumbnails now work! Thank you, thank you, thank you. I'm still working on the horn sounds, but I'll get it done eventually.
 
No problem downloading it. You can just store it in a directory somewhere and then when you want you can install it. Just keep in mind that anyone who releases (uploads) a new route to the DLS built for TS2012SP1HF1 may not work with an unpatched version of TS2012.

Bill
 
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