Recent content by srude

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    Speed Trees And Other Issues

    Greetings; The other day I chose a route in TS2010 and did a bit of driving. I noticed that the trees were waving around and all that stuff. However, the exhaust smoke from the locomotive wasn't affected by the "wind" the trees simulate. The grass and the bushes do not wave around, either...
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    LOD track

    Greetings; The other day I loaded a built-in TS2010 route and drove a session. I noticed the LOD track meshes switching a short distance ahead of the train I was running. Is that normal? Moreover, do those who built the routes ever check for errors? On some routes, I find trees in the...
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    Blender 2.6 Problem fixed!

    Greetings; I am sure that by now everyone is bored with my Blender 2.6 problem. Nevertheless, let me recap. In Blender 2.6, I had no trouble exporting a diffuse texture. However, when I added a normal map, in Surveyor, it would come out white. I know what white means--a texture problem...
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    Blender 2.6 Normal Maps

    Greetings; Having fixed everything else, one problem remains in my great Blender 2.6 adventure. Using Paint Shop Pro, I created and 1024 x 1024 uncompressed, 24 bit tga brick pattern and saved it into a file. Then I went into Blender 2.6, made a 4 by 4 meter cube and mapped the tga file to...
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    Blender 2.6 rescue!

    Greetings; I want to personally thank "mjolnir" for steering me in the right direction. The moral of the story is: Carefully read the instructions! I have finally correctly loaded Blender 2.6 and it now works. Cheers to all, srude :D
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    Blender 2.5

    Greetings; I changed from the windows Blender install to .zip install. In both situation the Trainz exporting script loads and shows up in the export menu. And when I export, including the export settings, I still get nothing. The mesh does not export and I get a series of errors...
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    Blender 2.6

    Greetings; I created a simple cube in Blender 2.6, applied a 512 by 512 tga color then did an export and got nothing but a bunch of errors. Doing a forum search, the best information I can get, relates to Blender 2.5, telling me to put the .py export file and the Trainz Mesh Importer into...
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    Blender Version 2.6

    Greetings; To those of us who don't have a lot of money to spare, gmax and Blender are our only economical means by which we can create Trainz content. I use Blender 2.49 because it works, even with normal maps. I tried using Blender 2.5. This version has no problem exporting difuse maps...
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    Blender 2.5 problem

    Greetings; With blender 2.4 I have no trouble creating and exporting objects with normal maps. Everything is cool. With Blender 2.5, I created a cube, added a normal map and exported into Trainz. The cube is there but shows up as bluish-pink. Without the normal map the object shows the...
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    Trainz LOD

    Greetings; In studying the Auran TS2009 Oak track LOD mesh tree, is correct for me to assume that the LOD distances specified in the tree start at the monitor screen surface which is the camera lens? Also, using the mouse wheel to zoom in and out of the scene, is there a way of knowing how...
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    Level Of Detail and Blender exporter

    Greetings, A Level Of Detail model has more than one mesh, each of a different level of detail to reduce the time it takes the computer to create the polygons which create the model that one sees in the game. I want to create an LOD track which requires four meshes. How do I export these...
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    Auran Track TS2009 Oak

    Greetings; Is there a good source of information about this type of track? At present, all I have is the config file as a guide to go by. And, is there any way of opening the texture files in the Auran brand of assest files, which no paint program seems able to recognize. Any help will...
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    Python scripting

    Hello; Can one use Python programming language to write scripts for Trainz 2010? Thanks in advance for whatever response is provided. Cheers. srude
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    A thanks

    Greetings; I want to thank Geof Williams for helping me with my Blender 2.5 issue. Regards, srude
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    Blender 2.5

    Recently, I built a model in Blender 2.5 and had a successful import into TS2010. Then, I built another model in Blender 2.5, adding a normal map to the model and the export into TS2010, failed, the model showing a light blue texture and nothing else. Is the failure due to something I did or...
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