Recent content by jeff1959

  1. J

    AI slowing at stations

    I have noticed that AI trains choose to slow down at passenger stations. I know there was a thread back in December 2023 on this, but it seemed to have no resolution. So I decided to set up a test. I created a single straight 12 mile length of track, with stations at each approximate mile...
  2. J

    The whimsical physics of the Trainziverse

    Sort of like a Star Trek Holodeck.
  3. J

    The whimsical physics of the Trainziverse

    Somewhere the Trainz sun resides.
  4. J

    A question on AI coupling and uncoupling

    Thanks, I solved the problem by creating the consist to come out of the portal to have the car I want directly behind the locomotive. Now the locomotive uncouples, and the new locomotive connects and takes off with just the one car.
  5. J

    Trackside Cameras

    In Surveyor 2, the camera is a scenery object. Search camera and it will show up. Place it where you want, then click on it and you get the options, including a preview.
  6. J

    A question on AI coupling and uncoupling

    Train one comes in from the portal and stops at a track mark. Locomotive uncouples from the first car. The locomotive pulls away to park at a different track mark. A second locomotive backs up to the train at the trackmark. Since the train came from a portal the card a couple to isn't listed...
  7. J

    Placement of Signals Question

    I have a double-track main running North/South. An East/West line joins it. There is a point where the Westbound track crosses the Northbound track. So only 1 track is crossing 1 track. My question is how do I signal such a crossing? Or should I pray there aren't two trains that get there...
  8. J

    Limiting Portal output?

    I want to limit the number of trains emitted by a portal. Right now, the session could run forever, with unlimited trains coming from a portal. How do I tell the portal to stop emitting trains?
  9. J

    Missing underground

    Ok, it's not really a problem. I just was surprised and wondered if I messed up a setting like I've done in the past. Thanks for clearing that up for me.
  10. J

    Missing underground

    Tonight, I noticed that under the "crust" of the baseboard, there is absolutely nothing. There is simply white space. The same white space you see where there are no baseboards. On older routes, you still see the ground extend downward. Is this a "feature" of TRS22 or 22+? I started a new route...
  11. J

    Smooth Ground Under Selected?

    Here's some pictures to show you what I am talking about. S2.0, HD Terrain. 3m height 3m radius 3m height 5 m radius 3m height 10m radius Tell me again how these are different? The only that changed was the radius, but there is no apparent change to the roadbed.
  12. J

    Smooth Ground Under Selected?

    I'm using Trainz 22+ Is there a way to control the width of the smoothing? I want to raise the ground about 2 meters beneath the track, but only about 5 meters wide. I can get the 2 meter height from the tool options, but experimenting around, I can't find a way to control how wide the area is...
  13. J

    Cannot Delete Missing Asset Error - Resolved

    No double white lines. I finally resorted to an eDBR, it found 75 assets that were obsolete. After clearing those off, the offending kuid was no longer showing. I should have tried that in the first place.
  14. J

    Cannot Delete Missing Asset Error - Resolved

    I have one missing asset on my route. It's something from the late clam1952. It is NOT on the DLS. When I attempt to delete it, CM simply ignores me. When I try to disable it, CM says I cannot disable an asset that doesn't exist. When I try to delete missing assets on the route, I get the error...
  15. J

    Hidden Locomotive.

    If the asset was sitting on a deleted board, it may be caught in the matrix. Put new boards in and it might show up. I have that problem with 2 freight cars. It took some doing, but they were there.
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