Zeldaboy14
Owner of ZPW.
I have a question. What is the Yesterdayz Trainz Group anyway?
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It doesn't, it just returns a number. What you do with the number is up to you.
Jan!I have since move on to content creation in Railworks TS2014. While it's frustrating, it's also fun to learn something new. I can say that there will be no more groups for me...I'm strictly solo from this point on. Jan is in change of all my Trainz content. It's up to him if he want to finish and release the Laurel Line.
Jan!
Just what are you doing with this, is there someway we can help? What's been put up on the DLS, what's not. I just stumbled over one interim .cdp of this last night and chose not to load it--yet! I'm actively searching out missing assets for too many routes to risk adding more to the TO-DO list... but plan on looking at it soonish (i.e. by June). Depends on time available and what I get done, when, on the Wikibook compositions and FRAPS clips tutorials. // F
Thanks for the clarification. We miss you. // FrankTo answer your question, Jan and I are working on this project at another site.
Thanks for the clarification. We miss you. // Frank
Don't mean to be disagreeable, but while I know you made something of a fuss, and even got nasty enough on occasion to be banned for a bit, I also suspect you had some supporters who weren't quite willing to step forward publically. Know there are many who keep quiet based on the number of supportive and approving emails and PMs I got when I went Ranting on the lack of CM and Surveyor improvements, and the other issues such as the DLS, comments, and the staggering and pausing in TS12 -- all when I got, shall we say, loquaciousness attacks.Believe me...I'm one person that nobody here misses, that's for sure!
My plains are to finish the Laurel Line Project by the end of the year. Now that I've been laid off from work I have plenty of down time to work on it. :clap:
John and I have figured your assessment of the numbers of active breakers is off by a large order of magnitude as they were not shy about taking mining outputs from anyone's mine. If you think of them as intermediate transshipping centers much like a regional trucking and wharehousing operation, it becomes clearer. We figure... You'd have only half a dozen or so operating in the lower valley at any one time you choose to model. The maps of the mining rights ownership are all butted right up against one another and all mixed together just like housing lots on a city plan. True there were many more mine heads because of that, but the later the era, the less complicated that became with mergers and consolidations. Since we were thinking of the bustling WWII years while there was still lots of passenger traffic, most of the consolidations should have been long completed. So me thinks your scheme is likely a bit more doable than you seem to think. Consider the war industries were still converting from coal to oil fired boilers, and oil was a strategic material much impacted by naval needs, and the area would still be booming. Not sure when the silk industry faded, but suspect it didn't die until the fifties either.The original idea behind the Anthracite Project was to showcase the anthracite industry in the Wyoming/Lackawanna Valleys or the northern coal fields. My thinking at the time was to confine the layout with-in the valley. With hundreds of coal breakers,mines (shafts), railroad infrastructure and basic industries the research time alone would be phenomenal. To include all the complete PA LV line like it's described in a above post is unrealistic, but I sure would like to see it. My thinking at the time was to cut the layout into six sections building one section at a time.
It's mentioned in one of the prior posting about the Reading Railroad. The Reading operated in the southern anthracite fields and never made it to the northern fields. The main railroads in the northern fields were the DL&W, LV, Erie, CNJ, D&H. The PRR followed the Susquehanna River from Sunbury but went no further north then Wilkes-Barre. The NYO&W also tapped the valley from the north. This railroad was the last railroad to enter the valley and ended up being the first to abandoned the area's operation in 1957. There was also my buddy the Laurel Line that ran car interchanges between these major railroads.
Lots of fun facts!
While I don't want to be a part of any group, I'm willing to help out if this project gets off the ground.
Again, sorry about the delayed response. As far as doing this, Steamboateng, John and I are definitely going to do something to get this going eventually. Given in depth discussions with John and a few with Steamboat and Paul Cass by skype, we're likely to start with the Mountaintop-Duryea yard stretch and work out from that core 3-5 stretch in each direction, so the Ashley Planes will be dead center in that! So YES! Keep some time free to work on it in the coming year!I initially said I was bowing out of the group then Frank pushed the Ashley Planes in my face so it looks as though I am in again.
I made some silly assumptions about the planes. not having seen the details on the internet but since then I have spent some time digging to find what i can. I am assuming that the period selected is after the Back-Track is operative. In this period all the plane work was up hill, empty freight and passengers were hauled on the Back-Track.
The uphill tracks had derails at intervals to send any run-aways to the ground, it is a split rail and spring-loaded rail section facing up hill that diverts the outside wheel off the track. The presence of these would prevent any downhill working apart from the barney which has out-side flanges.
In addition to the heavy main cable, there is a lighter tail line that connects the downhill ends of the Barneys and passes around a horizontal pulley under the ground at the low end. This is intended to maintain some tension in the haul cable.
The literature implies that the 'latches' were something to do with the track shuffling of the Barney prior to entering and leaving the tunnel. I believe that they were designed as spring loaded 'hold-backs' for a cut of cars placed by the yard engine, positioned correctly for the Barney to start pushing.
Between plane 1 and 2, and plane 2 and 3 the track has a down gradient allowing cars to traverse the section under gravity only. There must have been workers to control this otherwise the working of all the planes would have to be accurately timed. I suggest that this would be very difficult. I suggest that "latches' were only needed at the commencement of the first plane, the connecting sections were gravity worked and the cut of cars would wait at the lowest point, allowed to run there after the Barney had entered the tunnel.
How would this work in Trainz? I dunno,
Will vertical switches work. Normal switches with the tracks converging/diverging in the vertical plane?
Can traincars be 'disappeared'?
Is this route going to be worked on and will it contain the Planes?
Peter
Run you're scripting needs past John and especially Paul Cass. He's into that and since we're basically looking at a series of mocrossing kinds (I suspect) some cross between those and ATLS switch controls may do the trick. I've barely begun using the latter, so have no insights, but sequencing a set of triggered advances and differing actions should be a fairly simple programming task. If you can figure out what states need to be starts and stops, what actions change the states, and what the action after the state changes are in some sort of table or an old fashioned flow chart diagram, we can likely find someone to code any necessary interactive code. Paul's on good terms with Ian Woodmore and Andi06 and I'd guess between the three of them they can take such a state specification and adapt code that would make this work.I have answered one of my questions. A vertical switch will work so it is possible to simulate the Barney coming out of the tunnel and pushing on a cut of cars. I need to know how to trigger uncoupling or how to make a loco push cars without coupling.
It is beginning to look as though it will be possible to make the Planes work, but probably some scripting will be required to link the three planes together. I will do some more fiddling but only if there is a possibility of this route being a 'goer'
Peter
Sort of like a mosquito pushing an Elephant! Great progress to hear about! On the latter, they're just being consistent... ly uncaring about older eyesight. The wonder is it's lasted through three main versions... Need more people griping angrily like me! // FrankTo make the trolley, a "Barney" as it is known to its friends, push three loaded cars up a 14.5% grade it has been loaded with power, probably enough to launch it into space.
A side note.Why on earth do people choose to use black characters on a dark blue background, and then elsewhere Auran used white on a light coloured background. Not very clever.
Peter
Using Firefox and IE, you can custom color/text/fonts ... there are also 2 Firefox apps that recolor webpages: "No Squint" and "Color that Site"A side note.Why on earth do people choose to use black characters on a dark blue background, and then elsewhere Auran used white on a light coloured background. Not very clever.Peter
Not to pick on you, even if you misread the above, but with all due respect...Using Firefox and IE, you can custom color/text/fonts ... there are also 2 Firefox apps that recolor webpages: "No Squint" and "Color that Site"
I use a medium gray background, with black bold Arial/Arial Black letters ... even my CM is colored this way ... as is Notepad.
I view most pages at 150% zoom
I think (but don't know for sure) that he's referring to some of the in-game dialogues for some scripted items, etc. that do have black letters on the blue background, and not his browser?