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Hello Paul, as usual excellent screenies, in your first screenie dated yesterday, 8th nov. can you direct me to the traffic you have used please,..regards,...
Hallo,
well I created the trolley pole at the front, because the original Muni PCCs have been equipped like this. I guess because they want to have to possibility to operate the cars backward – maybe just necessary while switching at the depot at maintenance yards.
Anyway the model PCCs will get a separate trolley car the way like at the other trolley street cars available at DLS, including a spark lightning effect. The front trolley pole will stay at the PCC’s mesh being a non workable component.
As you can see there are still a lot of details to be created. Some signs outside, adverts inside and the whole driver control panel including acceleration and breaking levers. This will be a challenge to solve the view problem. PCC cars have foot pedals for acceleration and breaking. To control it using the interior driver control option in TS (not DCC mode), the user would always have to turn the view down towards the foot pedals, to operate it with the mouse cursor. After changing the lever position, the user would have to turn the view up again, to look how the car goes on. It is imaginable, that this is not quite comfortable for users who wants to play with these PCCs.
Two possibilities:
First: Creating the pedal levers like the originals and the user will have to turn the view or uses the dedicated keys at the keyboard to control the car.
Second: I create the pedals as non workable dummies just for it to be there, placing two non original, half transparent looking levers somewhere at the control penal, where it can be controlled by using the mouse cursor, without changing the view.
Now to all – you are welcome, to tell me your opinion about this, or to make further suggestions.
TUME’s Street & PCC Car Project
Hallo,
besides my Milwaukee Road Project (http://forums.auran.com/trainz/showthread.php?t=39904) I am also working at a Street Car Project, just as I like trams. Also sometimes I need a little break working on just one project.
There is a set of PCC cars under creation as well as a set of street cars from back of the 30’s. Some of the PCCs will be a virtual model of San Francisco's Muni PCCs , the others will be set up as fictional versions.
Last year, I undertake a study for creating San Francisco’s F line by extending the cable car route which is already at DLS provided by NormP. But this would need the creation of a huge number of special buildings and a new track, street, junction and board walk asset to be able to build the many streets at the slopy terrain. Most of the buildings at DLS have been designed for a flat ground and would not fit. Anyway, it would be possible even right now, but with an enormous and inefficient effort of time.
Therefore I decided to go for a fictional large city first, where I can use the DLS objects available right now. About 15 Kilometres of street car lines and the area around it have already been created so far.
See a video of my San Francisco route study at:
http://www.youtube.com/watch?v=ILQrCg02f9A
San Francisco’s MUNI PCC number 1050 under creation using gmax.
San Francisco’s MUNI PCC number 1050 under creation using gmax.
San Francisco’s MUNI PCC number 1050 under creation using gmax.
San Francisco’s MUNI PCC number 1052 under creation using gmax.
San Francisco’s MUNI PCC number 1052 under creation using gmax.
San Francisco’s MUNI PCC number 1050 under creation using gmax.
Street Car like used around the 30’s, with the typical pedestrian live saver in front.
Street Car like used around the 30’s, with the typical pedestrian live saver in front.
Street Car like used around the 30’s, with the typical pedestrian live saver in front.
Some interior pieces selected in gmax.
Have a nice weekend.
Can't see any traffic, but the traffic lights are boat's ATLS system. If you've never used it, it's just what's needed for building street tramways...
@Tume - those PCC cars look stunning! Will they suit the 6.4m overhead made by motorman1066, andi06 and silversmith with tracking trolleypoles? There's a few good routes we can run them on if so...
Paul
is there any way that you could make the stairs down from the platforms as a separate object?
It would save me LOADS of time on my CTA Layout. I have nearly 100 stations set up already, all needing to be connected to the street
I also need bridges to cross over from one island to another (on my to do list unless you want to do it) and dozens of other small pieces
is there any way that you could make the stairs down from the platforms as a separate object?
It would save me LOADS of time on my CTA Layout. I have nearly 100 stations set up already, all needing to be connected to the street
I also need bridges to cross over from one island to another (on my to do list unless you want to do it) and dozens of other small pieces