Or just call it Model Rails... ;-)
Linda
Linda, it is so wonderful to see you are still hanging around.
William
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Or just call it Model Rails... ;-)
Linda
Same in New Zealand Ray. It's always been 'railway' here. If you'd said 'railroad' in my engine driver grandad's hearing he would have laughed at you if not told you straight that we only have railways here.
I will be a bit annoyed if assets that I use for making my model railway layouts end up as payware!
More likely to end up as builtin if they are on the DLS, non of my assets used in DLC are payware now but builtin and not locked and they are all now on the DLS, was a slight glitch on a couple which Zec sorted out quickly.
Besides N3V are going to be using a different method for payware as far as I can gather which might stop these problems.
I am on basic TRS19 too Vern, hadn't realised that I am not able to submit without having to pay to upgrade.
Then after paying to upgrade I would also have to then pay for the new TMR2 on top just to see a route that I made!
I will be a bit annoyed if assets that I use for making my model railway layouts end up as payware!
Sadly Peter, the cynic in me says another cash grab - selling content the community have produced with little or no effort required on the part of N3V - hence my comments about any changes to core code. The Emperor's New Clothes (again). N3V need to take a long look at where other train sim franchises are going, with what the likes of Run 8 and TSW(2) have to offer. If TMR2 is a stepping stone to funding a significant upgrade to the core programme for, say, a TRS2022, then I'm behind the idea but otherwise...I'm still a little confused about the reasoning behind the possible development/release of TMR2. I have frequently questioned why I ever bothered to purchase TRM2017 (TRM1) which I never really used due to an interesting build in T:ANE at the time which was migrated shortly afterwards to TRS19 which itself followed close on the heels of TMR2017 and in most respects superseded it.
Unlike the static model most working model railways (railroads if you prefer) are a scaled representation of the real thing containing excess detail due to their restricted size many fine example of which can be seen within the threads of this Forum. However because of such scale and detail I question is there really sufficient scope and space to also include the likes of Turf Effect, Ground Clutter, etc. or appreciate Track Navigation Profiling, Physically-Based Rendering, Parallax Mapping and so forth assuming your computer has the power to take advantage of them.
So what will TMR2 actually offer? So far as other have put far better than I, an opportunity for Members to have their creations included in a possible future Trainz release based probably on a spin off of TRS19 hopefully with fewer issues that Gold Members have already likely reviewed. Or, perhaps a pre-release of whatever will follows TRS19, but either way as I said, I still just can't see where this is going and hence remain confused. Peter