How I can make an AI respond to a calling on signal? Anyone have a clue please?
I have seen in British Rail GWR 1960's operations these signals at work. Train is brought to a halt in front of a red semaphore signal.. On the post placed under the normal stop signal a small arm approximately half the length of the standard arm is present. When this is dropped the train may then continue at a snails pace to the rear of the blockage.
At a railway station, I have seen one train waiting to board passengers, this has been approached under a calling on signal to within 2-3 meters 6-10 feet by a following passenger train, which can then also board its passengers.
Have not been able to find anything on DLS..............
I have seen in British Rail GWR 1960's operations these signals at work. Train is brought to a halt in front of a red semaphore signal.. On the post placed under the normal stop signal a small arm approximately half the length of the standard arm is present. When this is dropped the train may then continue at a snails pace to the rear of the blockage.
At a railway station, I have seen one train waiting to board passengers, this has been approached under a calling on signal to within 2-3 meters 6-10 feet by a following passenger train, which can then also board its passengers.
- How do I emulate that in Trainz with an AI? And
- Where can I find a semaphore signal, as described.
Have not been able to find anything on DLS..............