Yo Otto

sniper297

Coconut God
Wee snotty bairn crashed on me when I cranked the detail up, managed to get three of what you're interested in;

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Tehachapi, pretty decent scenery.

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Switch, no movable points;

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Frogs and guiderails faked in pretty good.

It looks realistic enough to ME, but I know you have different standards. :wave:
 
Tracks looks good,
..the Landscape Terrain and Textur looks not real for me, a little bit surreal.
S.Dali like.:hehe:

g'ice
 
Doesn't look like that for me. I guess it's just the way his settings are. Mojave Sub is without a doubt the best route in TS12!:Y:
 
Mine looks pretty good... The requirement to use SpeedTrees put a damper on it a little but it is still awesome!

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Well, primary reason for this thread is so Otto can see what the switches look like, beauty is in the eye of the beholder. Also depends on how good my screenshots are - and I really ain't much of an artiste. :p

Some more switches;

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These look pretty good, got movable points, diamond crossings are just faked in tho.



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Also movable points and realistic flangeways.

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Just the usual Trainz splines from 2001.

Mojave you already saw, Springfield Industrial is the same as 2010, here's the rest;

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hi, ...
Trainz out of the Box is a little bity cruel.
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It is so easy to develop beautiful things for Trainz.;)

Out of the Box, looks me to "WishiWashi"(blurred) und to bright.

More Aliasing, Contrast and Anisotrop. and Trainz looks more better.

g'ice
 
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