With TRS, I can't drive my session

Hi, all

It's about TRS2019 and it sounds ridiculous but it's true. The situation is as follows:

1 - I create a steam engine and I put it in the station.
2 - I create Trackmark 1073 and I place it half a mile away from the station with absolutely nothing in between.

3 - I create a new session and I edit Driver Setup.
4 - I create a driver (Harry) and I assign a single driver command (Drive to Trackmark 1073) to him.
5 - I save my session and I switch to Driver Mode.
6 - I check that Harry is here, that he is in the steam engine and that the steam engine itself is the selected train.

7 - I uncheck PAUSED and ... nothing happens. Yet in my opinion the engine should drive to the Trackmark and stop there.

Can you help ? Thanks in advance.
 
Are you getting any driver messages?

Click on the gear icon on the left above the driver image and expand the messages.

If you have a broken track somewhere, or some other obstacle such as a missing junction-lever, or incorrectly facing direction marker, an error message will come up.
 
Well, it is still a complete mysterry to me. So, hoping that someone will be kind enough to have a look, I have uploaded the route to the DLS. It will be deleted later.
It is large - 49 boards (it is the beginning of a large layout) but at the moment there are few assets and few dependencies. It's called "BaseTVI - Default", KUID:945689:101685 ; the .cdp file is about 275,000 bytes.
All the dependencies are in the DLS, I believe, except possibly the engine ( I coudn't upload it, the author wants to keep it on his personal site )! But any other engine will do the trick.
The problem (which must be absolutely ridiculous) occurs with the only engine present (driver "Harry").

Can you help ? Many thanks.
 
We can take a look, but that won't be until tomorrow when the asset is published on the DLS.

Once uploaded to the DLS, an asset usually isn't deleted unless it's in violation of copyright laws. Have no fear, your route is most likely a lot better than many that have been uploaded to the DLS over the years.
 
Hi, it's me again. I've received a message from N3V : something essential is missing in the DLS.
I'll attend to that to-morrow morning and keep you aware. Excuse me.
 
Well, here we are. I have uploaded the missing asset and it should be available to-morrow. Here is a detailed account of all missing dependencies mentioned by N3V:

<KUID2:132233:683:1> by Monparc is a turnout lever. Not needed, the standard Trainz lever is enough.
All five KUIDs by cisso (184525) are signals that can be replaced with basic semaphores if needed.
All four KUID2 by pber007 (201472) are static signalling pannels that can be ignored.
<KUID:494602:100803> by GIRAUD is the steam engine. Any other engine will do, as long as it is driven by Harry.
<KUID2:60850:89003:1> is the built-in "Clean-Up Derailed Trains" (? ? ?).
<KUID:942118:1> is scenery and can be ignored.

Hope this is useful.
 
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