Times when you would not want chunky mesh.
1 - Track with no ballast. After seeing one, I'm not even sure better texture work would could make it happen. The sleepers clearly look like flat paper hovering over the ground.
2 - Dual gauge track. Not supported with how chunky track is made.
3 - Maybe rails with no ballast and sleepers too. Unless you modify the ground or track height, they would float above the surface a bit.
Don't know how the track works in terms of polys, I just know it gives the best FPS.
1 - Track with no ballast. After seeing one, I'm not even sure better texture work would could make it happen. The sleepers clearly look like flat paper hovering over the ground.
2 - Dual gauge track. Not supported with how chunky track is made.
3 - Maybe rails with no ballast and sleepers too. Unless you modify the ground or track height, they would float above the surface a bit.
Don't know how the track works in terms of polys, I just know it gives the best FPS.