Trainz 2010 Engineers Edition. White dashed lines are present where the railroad track should be. Also yellow grid lines over all of the ground. This is present in the "Routes" part of the game.
Some system info:Here are the results.System Information
------------------
Time of this report : 22/03/2011, 19:07:15
Operating System : Home Edition (Build 7600)
Screen Size : 1680 x 1050
Ram Found : 4095 MB
Ram Free : 4095 MB
Virtual Ram Free : 1857 MB
Raw Cpu Clock Speed : ~3.19 GHZ
OEM ID : 0
Number of processors : 4
Page size : 4096
Processor type : 586
Processor Architecture : 0
Processor Level : 6
Processor Revision : 9477
Allocation Granularity : 65536
3D-Now : Unavailable
FP operations : Not Emulated
FP precision error : Does not occur
MMX : Available
Physical Address Extension : Available
RDTSC instruction : Available
SSE instruction : Available
SSE2 instruction : Available
------------
Test Results
------------
CPU Speed : ~3.19 GHZ : Passed
CPU supports SSE instructions : Passed
System Memory : 6007 MB : Passed
Hard Drive Space: 629.39 GB Free : Passed
OpenGL : Version 3.3 : Passed
DirectX : Version 10.0 or later : Passed
Desktop Mode : 32 bit colors : Passed
Card Type : GeForce 9500 GT/PCI/SSE2 : Passed
Video Driver's Age : 5 months old : Passed
AGP Memory : 2747MB Free : Passed
Total Video Mem : 3751MB : Passed
Stencil Buffer : 8 Bits : Passed
Multi-Texturing : 8 Textures : Passed
Texture Compression DXT : Passed
Texture Combiners : Passed
Vertex Shaders : Version 3.0 : Passed
Pixel Shaders : Version 3.0 : Passed
Bump Mapping : Passed
Spherical Environment Mapping : Passed
Cubic Environment Mapping : Passed
Vertex Buffers : Passed
NVIDIA driver compatibility : Passed
Monitor: No compatability problems detected : Passed
-------------------------------
Extra Details Return from Tests
-------------------------------
System Memory : 6007 MB : System Memory : 6007MB (4423MB free)
Hard Drive Space: 629.39 GB Free : Drive C:\ : Total 688.71 GB Free 629.39 GB
OpenGL : Version 3.3 : OpenGL : Version : 3.3.0
Vendor : NVIDIA Corporation
Card : GeForce 9500 GT/PCI/SSE2
DirectX : Version 10.0 or later : Driver : nvd3dum.dll
Description : NVIDIA GeForce 9500 GT
Product : (PRODUCT) Version : 17 SubVersion : 12 Build : 6099
Driver not WHQL signed
Desktop Mode : 32 bit colors : Desktop Mode : 1680x1050 with 32 bit colors
Video Driver's Age : 5 months old : Contact your card manufacturer at www.nvidia.com for the latest drivers.
Card's driver date is Sat Oct 16 12:55:00 2010
File Version :8.17.12.6099
File Description :NVIDIA Compatible Vista WDDM D3D Driver, Version 260.99
Product Version :8.17.12.6099
Total Video Mem : 3751MB : Total Video Mem : 3751MB
Stencil Buffer : 8 Bits : OpenGL stencil bits : 8
DirectX stencil bits : 8
Multi-Texturing : 8 Textures : OpenGL texture count : 32
DirectX texture count : 8
Vertex Shaders : Version 3.0 : OpenGL vertex shader : Version 3.0
DirectX vertex shader : Version 3.0
Pixel Shaders : Version 3.0 : OpenGL pixel shader : Version 3.0
DirectX pixel shader : Version 3.0
I hope someone can help fix the problem.
Thanks, Todd
Some system info:Here are the results.System Information
------------------
Time of this report : 22/03/2011, 19:07:15
Operating System : Home Edition (Build 7600)
Screen Size : 1680 x 1050
Ram Found : 4095 MB
Ram Free : 4095 MB
Virtual Ram Free : 1857 MB
Raw Cpu Clock Speed : ~3.19 GHZ
OEM ID : 0
Number of processors : 4
Page size : 4096
Processor type : 586
Processor Architecture : 0
Processor Level : 6
Processor Revision : 9477
Allocation Granularity : 65536
3D-Now : Unavailable
FP operations : Not Emulated
FP precision error : Does not occur
MMX : Available
Physical Address Extension : Available
RDTSC instruction : Available
SSE instruction : Available
SSE2 instruction : Available
------------
Test Results
------------
CPU Speed : ~3.19 GHZ : Passed
CPU supports SSE instructions : Passed
System Memory : 6007 MB : Passed
Hard Drive Space: 629.39 GB Free : Passed
OpenGL : Version 3.3 : Passed
DirectX : Version 10.0 or later : Passed
Desktop Mode : 32 bit colors : Passed
Card Type : GeForce 9500 GT/PCI/SSE2 : Passed
Video Driver's Age : 5 months old : Passed
AGP Memory : 2747MB Free : Passed
Total Video Mem : 3751MB : Passed
Stencil Buffer : 8 Bits : Passed
Multi-Texturing : 8 Textures : Passed
Texture Compression DXT : Passed
Texture Combiners : Passed
Vertex Shaders : Version 3.0 : Passed
Pixel Shaders : Version 3.0 : Passed
Bump Mapping : Passed
Spherical Environment Mapping : Passed
Cubic Environment Mapping : Passed
Vertex Buffers : Passed
NVIDIA driver compatibility : Passed
Monitor: No compatability problems detected : Passed
-------------------------------
Extra Details Return from Tests
-------------------------------
System Memory : 6007 MB : System Memory : 6007MB (4423MB free)
Hard Drive Space: 629.39 GB Free : Drive C:\ : Total 688.71 GB Free 629.39 GB
OpenGL : Version 3.3 : OpenGL : Version : 3.3.0
Vendor : NVIDIA Corporation
Card : GeForce 9500 GT/PCI/SSE2
DirectX : Version 10.0 or later : Driver : nvd3dum.dll
Description : NVIDIA GeForce 9500 GT
Product : (PRODUCT) Version : 17 SubVersion : 12 Build : 6099
Driver not WHQL signed
Desktop Mode : 32 bit colors : Desktop Mode : 1680x1050 with 32 bit colors
Video Driver's Age : 5 months old : Contact your card manufacturer at www.nvidia.com for the latest drivers.
Card's driver date is Sat Oct 16 12:55:00 2010
File Version :8.17.12.6099
File Description :NVIDIA Compatible Vista WDDM D3D Driver, Version 260.99
Product Version :8.17.12.6099
Total Video Mem : 3751MB : Total Video Mem : 3751MB
Stencil Buffer : 8 Bits : OpenGL stencil bits : 8
DirectX stencil bits : 8
Multi-Texturing : 8 Textures : OpenGL texture count : 32
DirectX texture count : 8
Vertex Shaders : Version 3.0 : OpenGL vertex shader : Version 3.0
DirectX vertex shader : Version 3.0
Pixel Shaders : Version 3.0 : OpenGL pixel shader : Version 3.0
DirectX pixel shader : Version 3.0
I hope someone can help fix the problem.
Thanks, Todd
Last edited: